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Main Authors: Shi, Mingyi, Qin, Dafei, Ho, Leo, Liao, Zhouyingcheng, Huang, Yinghao, Yamagishi, Junichi, Komura, Taku
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2412.02419
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author Shi, Mingyi
Qin, Dafei
Ho, Leo
Liao, Zhouyingcheng
Huang, Yinghao
Yamagishi, Junichi
Komura, Taku
author_facet Shi, Mingyi
Qin, Dafei
Ho, Leo
Liao, Zhouyingcheng
Huang, Yinghao
Yamagishi, Junichi
Komura, Taku
contents Conversational scenarios are very common in real-world settings, yet existing co-speech motion synthesis approaches often fall short in these contexts, where one person's audio and gestures will influence the other's responses. Additionally, most existing methods rely on offline sequence-to-sequence frameworks, which are unsuitable for online applications. In this work, we introduce an audio-driven, auto-regressive system designed to synthesize dynamic movements for two characters during a conversation. At the core of our approach is a diffusion-based full-body motion synthesis model, which is conditioned on the past states of both characters, speech audio, and a task-oriented motion trajectory input, allowing for flexible spatial control. To enhance the model's ability to learn diverse interactions, we have enriched existing two-person conversational motion datasets with more dynamic and interactive motions. We evaluate our system through multiple experiments to show it outperforms across a variety of tasks, including single and two-person co-speech motion generation, as well as interactive motion generation. To the best of our knowledge, this is the first system capable of generating interactive full-body motions for two characters from speech in an online manner.
format Preprint
id arxiv_https___arxiv_org_abs_2412_02419
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle It Takes Two: Real-time Co-Speech Two-person's Interaction Generation via Reactive Auto-regressive Diffusion Model
Shi, Mingyi
Qin, Dafei
Ho, Leo
Liao, Zhouyingcheng
Huang, Yinghao
Yamagishi, Junichi
Komura, Taku
Sound
Computer Vision and Pattern Recognition
Graphics
Multimedia
Audio and Speech Processing
Conversational scenarios are very common in real-world settings, yet existing co-speech motion synthesis approaches often fall short in these contexts, where one person's audio and gestures will influence the other's responses. Additionally, most existing methods rely on offline sequence-to-sequence frameworks, which are unsuitable for online applications. In this work, we introduce an audio-driven, auto-regressive system designed to synthesize dynamic movements for two characters during a conversation. At the core of our approach is a diffusion-based full-body motion synthesis model, which is conditioned on the past states of both characters, speech audio, and a task-oriented motion trajectory input, allowing for flexible spatial control. To enhance the model's ability to learn diverse interactions, we have enriched existing two-person conversational motion datasets with more dynamic and interactive motions. We evaluate our system through multiple experiments to show it outperforms across a variety of tasks, including single and two-person co-speech motion generation, as well as interactive motion generation. To the best of our knowledge, this is the first system capable of generating interactive full-body motions for two characters from speech in an online manner.
title It Takes Two: Real-time Co-Speech Two-person's Interaction Generation via Reactive Auto-regressive Diffusion Model
topic Sound
Computer Vision and Pattern Recognition
Graphics
Multimedia
Audio and Speech Processing
url https://arxiv.org/abs/2412.02419