HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting

Fuente: arXiv
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Autori principali: Lin, Jingyu, Gu, Jiaqi, Fan, Lubin, Wu, Bojian, Lou, Yujing, Chen, Renjie, Liu, Ligang, Ye, Jieping
Natura: Preprint
Pubblicazione: 2024
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author Lin, Jingyu
Gu, Jiaqi
Fan, Lubin
Wu, Bojian
Lou, Yujing
Chen, Renjie
Liu, Ligang
Ye, Jieping
author_facet Lin, Jingyu
Gu, Jiaqi
Fan, Lubin
Wu, Bojian
Lou, Yujing
Chen, Renjie
Liu, Ligang
Ye, Jieping
contents Generating high-quality novel view renderings of 3D Gaussian Splatting (3DGS) in scenes featuring transient objects is challenging. We propose a novel hybrid representation, termed as HybridGS, using 2D Gaussians for transient objects per image and maintaining traditional 3D Gaussians for the whole static scenes. Note that, the 3DGS itself is better suited for modeling static scenes that assume multi-view consistency, but the transient objects appear occasionally and do not adhere to the assumption, thus we model them as planar objects from a single view, represented with 2D Gaussians. Our novel representation decomposes the scene from the perspective of fundamental viewpoint consistency, making it more reasonable. Additionally, we present a novel multi-view regulated supervision method for 3DGS that leverages information from co-visible regions, further enhancing the distinctions between the transients and statics. Then, we propose a straightforward yet effective multi-stage training strategy to ensure robust training and high-quality view synthesis across various settings. Experiments on benchmark datasets show our state-of-the-art performance of novel view synthesis in both indoor and outdoor scenes, even in the presence of distracting elements.
format Preprint
id arxiv_https___arxiv_org_abs_2412_03844
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting
Lin, Jingyu
Gu, Jiaqi
Fan, Lubin
Wu, Bojian
Lou, Yujing
Chen, Renjie
Liu, Ligang
Ye, Jieping
Computer Vision and Pattern Recognition
Artificial Intelligence
Generating high-quality novel view renderings of 3D Gaussian Splatting (3DGS) in scenes featuring transient objects is challenging. We propose a novel hybrid representation, termed as HybridGS, using 2D Gaussians for transient objects per image and maintaining traditional 3D Gaussians for the whole static scenes. Note that, the 3DGS itself is better suited for modeling static scenes that assume multi-view consistency, but the transient objects appear occasionally and do not adhere to the assumption, thus we model them as planar objects from a single view, represented with 2D Gaussians. Our novel representation decomposes the scene from the perspective of fundamental viewpoint consistency, making it more reasonable. Additionally, we present a novel multi-view regulated supervision method for 3DGS that leverages information from co-visible regions, further enhancing the distinctions between the transients and statics. Then, we propose a straightforward yet effective multi-stage training strategy to ensure robust training and high-quality view synthesis across various settings. Experiments on benchmark datasets show our state-of-the-art performance of novel view synthesis in both indoor and outdoor scenes, even in the presence of distracting elements.
title HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting
topic Computer Vision and Pattern Recognition
Artificial Intelligence
url https://arxiv.org/abs/2412.03844