Guardado en:
| Autores principales: | Guo, Michelle, Tang, Mia, Cha, Hannah, Zhang, Ruohan, Liu, C. Karen, Wu, Jiajun |
|---|---|
| Formato: | Preprint |
| Publicado: |
2024
|
| Materias: | |
| Acceso en línea: | https://arxiv.org/abs/2412.03889 |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
Anymate: A Dataset and Baselines for Learning 3D Object Rigging
por: Deng, Yufan, et al.
Publicado: (2025)
por: Deng, Yufan, et al.
Publicado: (2025)
Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmark
por: Kuang, Zhengfei, et al.
Publicado: (2023)
por: Kuang, Zhengfei, et al.
Publicado: (2023)
NeuROK: Generative 4D Neural Object Kinematics
por: Geng, Chen, et al.
Publicado: (2026)
por: Geng, Chen, et al.
Publicado: (2026)
MatMart: Material Reconstruction of 3D Objects via Diffusion
por: Wu, Xiuchao, et al.
Publicado: (2025)
por: Wu, Xiuchao, et al.
Publicado: (2025)
Chirpy3D: Part-Aware Multi-View Diffusion for Creative Fine-Grained Object Generation
por: Ng, Kam Woh, et al.
Publicado: (2025)
por: Ng, Kam Woh, et al.
Publicado: (2025)
HOLODECK 2.0: Vision-Language-Guided 3D World Generation with Editing
por: Bian, Zixuan, et al.
Publicado: (2025)
por: Bian, Zixuan, et al.
Publicado: (2025)
Recent Advances in 3D Object and Scene Generation: A Survey
por: Tang, Xiang, et al.
Publicado: (2025)
por: Tang, Xiang, et al.
Publicado: (2025)
Choreographing a World of Dynamic Objects
por: Lyu, Yanzhe, et al.
Publicado: (2026)
por: Lyu, Yanzhe, et al.
Publicado: (2026)
WonderWorld: Interactive 3D Scene Generation from a Single Image
por: Yu, Hong-Xing, et al.
Publicado: (2024)
por: Yu, Hong-Xing, et al.
Publicado: (2024)
ROGR: Relightable 3D Objects using Generative Relighting
por: Tang, Jiapeng, et al.
Publicado: (2025)
por: Tang, Jiapeng, et al.
Publicado: (2025)
FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusion
por: Chen, Chuhao, et al.
Publicado: (2025)
por: Chen, Chuhao, et al.
Publicado: (2025)
Instance Segmentation of Scene Sketches Using Natural Image Priors
por: Tang, Mia, et al.
Publicado: (2025)
por: Tang, Mia, et al.
Publicado: (2025)
ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generation
por: Li, Hongjie, et al.
Publicado: (2024)
por: Li, Hongjie, et al.
Publicado: (2024)
WonderZoom: Multi-Scale 3D World Generation
por: Cao, Jin, et al.
Publicado: (2025)
por: Cao, Jin, et al.
Publicado: (2025)
VLM-Guided Adaptive Negative Prompting for Creative Generation
por: Golan, Shelly, et al.
Publicado: (2025)
por: Golan, Shelly, et al.
Publicado: (2025)
Image Sculpting: Precise Object Editing with 3D Geometry Control
por: Yenphraphai, Jiraphon, et al.
Publicado: (2024)
por: Yenphraphai, Jiraphon, et al.
Publicado: (2024)
GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting
por: Yang, Chen, et al.
Publicado: (2024)
por: Yang, Chen, et al.
Publicado: (2024)
Material Anything: Generating Materials for Any 3D Object via Diffusion
por: Huang, Xin, et al.
Publicado: (2024)
por: Huang, Xin, et al.
Publicado: (2024)
3D-Generalist: Self-Improving Vision-Language-Action Models for Crafting 3D Worlds
por: Sun, Fan-Yun, et al.
Publicado: (2025)
por: Sun, Fan-Yun, et al.
Publicado: (2025)
Human Geometry Distribution for 3D Animation Generation
por: Tang, Xiangjun, et al.
Publicado: (2025)
por: Tang, Xiangjun, et al.
Publicado: (2025)
From Skin to Skeleton: Towards Biomechanically Accurate 3D Digital Humans
por: Keller, Marilyn, et al.
Publicado: (2025)
por: Keller, Marilyn, et al.
Publicado: (2025)
Block and Detail: Scaffolding Sketch-to-Image Generation
por: Sarukkai, Vishnu, et al.
Publicado: (2024)
por: Sarukkai, Vishnu, et al.
Publicado: (2024)
End-to-End Rate-Distortion Optimized 3D Gaussian Representation
por: Wang, Henan, et al.
Publicado: (2024)
por: Wang, Henan, et al.
Publicado: (2024)
PLOT: Pseudo-Labeling via Video Object Tracking for Scalable Monocular 3D Object Detection
por: Lee, Seokyeong, et al.
Publicado: (2025)
por: Lee, Seokyeong, et al.
Publicado: (2025)
LucidDreaming: Controllable Object-Centric 3D Generation
por: Wang, Zhaoning, et al.
Publicado: (2023)
por: Wang, Zhaoning, et al.
Publicado: (2023)
SPAR3D: Stable Point-Aware Reconstruction of 3D Objects from Single Images
por: Huang, Zixuan, et al.
Publicado: (2025)
por: Huang, Zixuan, et al.
Publicado: (2025)
Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects
por: Barda, Amir, et al.
Publicado: (2024)
por: Barda, Amir, et al.
Publicado: (2024)
StyleTex: Style Image-Guided Texture Generation for 3D Models
por: Xie, Zhiyu, et al.
Publicado: (2024)
por: Xie, Zhiyu, et al.
Publicado: (2024)
BiGS: Bidirectional Gaussian Primitives for Relightable 3D Gaussian Splatting
por: Liu, Zhenyuan, et al.
Publicado: (2024)
por: Liu, Zhenyuan, et al.
Publicado: (2024)
Agentic 3D Scene Generation with Spatially Contextualized VLMs
por: Liu, Xinhang, et al.
Publicado: (2025)
por: Liu, Xinhang, et al.
Publicado: (2025)
DreamAnywhere: Object-Centric Panoramic 3D Scene Generation
por: Dominici, Edoardo Alberto, et al.
Publicado: (2025)
por: Dominici, Edoardo Alberto, et al.
Publicado: (2025)
DiffTrans: Differentiable Geometry-Materials Decomposition for Reconstructing Transparent Objects
por: Li, Changpu, et al.
Publicado: (2026)
por: Li, Changpu, et al.
Publicado: (2026)
PIG: Physically-based Multi-Material Interaction with 3D Gaussians
por: Xiao, Zeyu, et al.
Publicado: (2025)
por: Xiao, Zeyu, et al.
Publicado: (2025)
UnCommon Objects in 3D
por: Liu, Xingchen, et al.
Publicado: (2025)
por: Liu, Xingchen, et al.
Publicado: (2025)
Training and Tuning Generative Neural Radiance Fields for Attribute-Conditional 3D-Aware Face Generation
por: Zhang, Jichao, et al.
Publicado: (2022)
por: Zhang, Jichao, et al.
Publicado: (2022)
GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models
por: Yi, Taoran, et al.
Publicado: (2023)
por: Yi, Taoran, et al.
Publicado: (2023)
WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstruction
por: Wang, Zilong, et al.
Publicado: (2025)
por: Wang, Zilong, et al.
Publicado: (2025)
Generative Motion Infilling From Imprecisely Timed Keyframes
por: Goel, Purvi, et al.
Publicado: (2025)
por: Goel, Purvi, et al.
Publicado: (2025)
TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians
por: Huang, Letian, et al.
Publicado: (2025)
por: Huang, Letian, et al.
Publicado: (2025)
GeoFusion-CAD: Structure-Aware Diffusion with Geometric State Space for Parametric 3D Design
por: Zhou, Xiaolei, et al.
Publicado: (2026)
por: Zhou, Xiaolei, et al.
Publicado: (2026)
Ejemplares similares
-
Anymate: A Dataset and Baselines for Learning 3D Object Rigging
por: Deng, Yufan, et al.
Publicado: (2025) -
Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmark
por: Kuang, Zhengfei, et al.
Publicado: (2023) -
NeuROK: Generative 4D Neural Object Kinematics
por: Geng, Chen, et al.
Publicado: (2026) -
MatMart: Material Reconstruction of 3D Objects via Diffusion
por: Wu, Xiuchao, et al.
Publicado: (2025) -
Chirpy3D: Part-Aware Multi-View Diffusion for Creative Fine-Grained Object Generation
por: Ng, Kam Woh, et al.
Publicado: (2025)