InfiniCube: Unbounded and Controllable Dynamic 3D Driving Scene Generation with World-Guided Video Models

Fuente: arXiv
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Hauptverfasser: Lu, Yifan, Ren, Xuanchi, Yang, Jiawei, Shen, Tianchang, Wu, Zhangjie, Gao, Jun, Wang, Yue, Chen, Siheng, Chen, Mike, Fidler, Sanja, Huang, Jiahui
Format: Preprint
Veröffentlicht: 2024
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author Lu, Yifan
Ren, Xuanchi
Yang, Jiawei
Shen, Tianchang
Wu, Zhangjie
Gao, Jun
Wang, Yue
Chen, Siheng
Chen, Mike
Fidler, Sanja
Huang, Jiahui
author_facet Lu, Yifan
Ren, Xuanchi
Yang, Jiawei
Shen, Tianchang
Wu, Zhangjie
Gao, Jun
Wang, Yue
Chen, Siheng
Chen, Mike
Fidler, Sanja
Huang, Jiahui
contents We present InfiniCube, a scalable method for generating unbounded dynamic 3D driving scenes with high fidelity and controllability. Previous methods for scene generation either suffer from limited scales or lack geometric and appearance consistency along generated sequences. In contrast, we leverage the recent advancements in scalable 3D representation and video models to achieve large dynamic scene generation that allows flexible controls through HD maps, vehicle bounding boxes, and text descriptions. First, we construct a map-conditioned sparse-voxel-based 3D generative model to unleash its power for unbounded voxel world generation. Then, we re-purpose a video model and ground it on the voxel world through a set of carefully designed pixel-aligned guidance buffers, synthesizing a consistent appearance. Finally, we propose a fast feed-forward approach that employs both voxel and pixel branches to lift the dynamic videos to dynamic 3D Gaussians with controllable objects. Our method can generate controllable and realistic 3D driving scenes, and extensive experiments validate the effectiveness and superiority of our model.
format Preprint
id arxiv_https___arxiv_org_abs_2412_03934
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle InfiniCube: Unbounded and Controllable Dynamic 3D Driving Scene Generation with World-Guided Video Models
Lu, Yifan
Ren, Xuanchi
Yang, Jiawei
Shen, Tianchang
Wu, Zhangjie
Gao, Jun
Wang, Yue
Chen, Siheng
Chen, Mike
Fidler, Sanja
Huang, Jiahui
Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
We present InfiniCube, a scalable method for generating unbounded dynamic 3D driving scenes with high fidelity and controllability. Previous methods for scene generation either suffer from limited scales or lack geometric and appearance consistency along generated sequences. In contrast, we leverage the recent advancements in scalable 3D representation and video models to achieve large dynamic scene generation that allows flexible controls through HD maps, vehicle bounding boxes, and text descriptions. First, we construct a map-conditioned sparse-voxel-based 3D generative model to unleash its power for unbounded voxel world generation. Then, we re-purpose a video model and ground it on the voxel world through a set of carefully designed pixel-aligned guidance buffers, synthesizing a consistent appearance. Finally, we propose a fast feed-forward approach that employs both voxel and pixel branches to lift the dynamic videos to dynamic 3D Gaussians with controllable objects. Our method can generate controllable and realistic 3D driving scenes, and extensive experiments validate the effectiveness and superiority of our model.
title InfiniCube: Unbounded and Controllable Dynamic 3D Driving Scene Generation with World-Guided Video Models
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
url https://arxiv.org/abs/2412.03934