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Main Authors: Scerbo, Matteo, Schlecht, Sebastian J., Ali, Randall, Savioja, Lauri, De Sena, Enzo
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2412.04534
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author Scerbo, Matteo
Schlecht, Sebastian J.
Ali, Randall
Savioja, Lauri
De Sena, Enzo
author_facet Scerbo, Matteo
Schlecht, Sebastian J.
Ali, Randall
Savioja, Lauri
De Sena, Enzo
contents Modeling late reverberation in real-time interactive applications is a challenging task when multiple sound sources and listeners are present in the same environment. This is especially problematic when the environment is geometrically complex and/or features uneven energy absorption (e.g. coupled volumes), because in such cases the late reverberation is dependent on the sound sources' and listeners' positions, and therefore must be adapted to their movements in real time. We present a novel approach to the task, named modal decomposition of acoustic radiance transfer (MoD-ART), which can handle highly complex scenarios with efficiency. The approach is based on the geometrical acoustics method of acoustic radiance transfer, from which we extract a set of energy decay modes and their positional relationships with sources and listeners. In this paper, we describe the physical and mathematical significance of MoD-ART, highlighting its advantages and applicability to different scenarios. Through an analysis of the method's computational complexity, we show that it compares very favorably with ray-tracing. We also present simulation results showing that MoD-ART can capture multiple decay slopes and flutter echoes.
format Preprint
id arxiv_https___arxiv_org_abs_2412_04534
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Modeling nonuniform energy decay through the modal decomposition of acoustic radiance transfer (MoD-ART)
Scerbo, Matteo
Schlecht, Sebastian J.
Ali, Randall
Savioja, Lauri
De Sena, Enzo
Sound
Systems and Control
Audio and Speech Processing
Modeling late reverberation in real-time interactive applications is a challenging task when multiple sound sources and listeners are present in the same environment. This is especially problematic when the environment is geometrically complex and/or features uneven energy absorption (e.g. coupled volumes), because in such cases the late reverberation is dependent on the sound sources' and listeners' positions, and therefore must be adapted to their movements in real time. We present a novel approach to the task, named modal decomposition of acoustic radiance transfer (MoD-ART), which can handle highly complex scenarios with efficiency. The approach is based on the geometrical acoustics method of acoustic radiance transfer, from which we extract a set of energy decay modes and their positional relationships with sources and listeners. In this paper, we describe the physical and mathematical significance of MoD-ART, highlighting its advantages and applicability to different scenarios. Through an analysis of the method's computational complexity, we show that it compares very favorably with ray-tracing. We also present simulation results showing that MoD-ART can capture multiple decay slopes and flutter echoes.
title Modeling nonuniform energy decay through the modal decomposition of acoustic radiance transfer (MoD-ART)
topic Sound
Systems and Control
Audio and Speech Processing
url https://arxiv.org/abs/2412.04534