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Main Authors: Hintze, Arend, Adami, Christoph
Format: Preprint
Published: 2024
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Online Access:https://arxiv.org/abs/2412.05450
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author Hintze, Arend
Adami, Christoph
author_facet Hintze, Arend
Adami, Christoph
contents The tragedy of the commons illustrates a fundamental social dilemma where individual rational actions lead to collectively undesired outcomes, threatening the sustainability of shared resources. Strategies to escape this dilemma, however, are in short supply. In this study, we explore how artificial intelligence (AI) agents can be leveraged to enhance cooperation in public goods games, moving beyond traditional regulatory approaches to using AI as facilitators of cooperation. We investigate three scenarios: (1) Mandatory Cooperation Policy for AI Agents, where AI agents are institutionally mandated always to cooperate; (2) Player-Controlled Agent Cooperation Policy, where players evolve control over AI agents' likelihood to cooperate; and (3) Agents Mimic Players, where AI agents copy the behavior of players. Using a computational evolutionary model with a population of agents playing public goods games, we find that only when AI agents mimic player behavior does the critical synergy threshold for cooperation decrease, effectively resolving the dilemma. This suggests that we can leverage AI to promote collective well-being in societal dilemmas by designing AI agents to mimic human players.
format Preprint
id arxiv_https___arxiv_org_abs_2412_05450
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Promoting Cooperation in the Public Goods Game using Artificial Intelligent Agents
Hintze, Arend
Adami, Christoph
Computer Science and Game Theory
Artificial Intelligence
Adaptation and Self-Organizing Systems
Populations and Evolution
The tragedy of the commons illustrates a fundamental social dilemma where individual rational actions lead to collectively undesired outcomes, threatening the sustainability of shared resources. Strategies to escape this dilemma, however, are in short supply. In this study, we explore how artificial intelligence (AI) agents can be leveraged to enhance cooperation in public goods games, moving beyond traditional regulatory approaches to using AI as facilitators of cooperation. We investigate three scenarios: (1) Mandatory Cooperation Policy for AI Agents, where AI agents are institutionally mandated always to cooperate; (2) Player-Controlled Agent Cooperation Policy, where players evolve control over AI agents' likelihood to cooperate; and (3) Agents Mimic Players, where AI agents copy the behavior of players. Using a computational evolutionary model with a population of agents playing public goods games, we find that only when AI agents mimic player behavior does the critical synergy threshold for cooperation decrease, effectively resolving the dilemma. This suggests that we can leverage AI to promote collective well-being in societal dilemmas by designing AI agents to mimic human players.
title Promoting Cooperation in the Public Goods Game using Artificial Intelligent Agents
topic Computer Science and Game Theory
Artificial Intelligence
Adaptation and Self-Organizing Systems
Populations and Evolution
url https://arxiv.org/abs/2412.05450