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Main Authors: Zhang, Wenzheng, Maken, Fahira Afzal, Lai, Tin, Ramos, Fabio
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2412.08346
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author Zhang, Wenzheng
Maken, Fahira Afzal
Lai, Tin
Ramos, Fabio
author_facet Zhang, Wenzheng
Maken, Fahira Afzal
Lai, Tin
Ramos, Fabio
contents Grasping is essential in robotic manipulation, yet challenging due to object and gripper diversity and real-world complexities. Traditional analytic approaches often have long optimization times, while data-driven methods struggle with unseen objects. This paper formulates the problem as a rigid shape matching between gripper and object, which optimizes with Annealed Stein Iterative Closest Point (AS-ICP) and leverages GPU-based parallelization. By incorporating the gripper's tool center point and the object's center of mass into the cost function and using a signed distance field of the gripper for collision checking, our method achieves robust grasps with low computational time. Experiments with the Kinova KG3 gripper show an 87.3% success rate and 0.926 s computation time across various objects and settings, highlighting its potential for real-world applications.
format Preprint
id arxiv_https___arxiv_org_abs_2412_08346
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Grasping by parallel shape matching
Zhang, Wenzheng
Maken, Fahira Afzal
Lai, Tin
Ramos, Fabio
Robotics
Grasping is essential in robotic manipulation, yet challenging due to object and gripper diversity and real-world complexities. Traditional analytic approaches often have long optimization times, while data-driven methods struggle with unseen objects. This paper formulates the problem as a rigid shape matching between gripper and object, which optimizes with Annealed Stein Iterative Closest Point (AS-ICP) and leverages GPU-based parallelization. By incorporating the gripper's tool center point and the object's center of mass into the cost function and using a signed distance field of the gripper for collision checking, our method achieves robust grasps with low computational time. Experiments with the Kinova KG3 gripper show an 87.3% success rate and 0.926 s computation time across various objects and settings, highlighting its potential for real-world applications.
title Grasping by parallel shape matching
topic Robotics
url https://arxiv.org/abs/2412.08346