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Autores principales: Chou, Christopher, Dunlap, Lisa, Mashita, Koki, Mandal, Krishna, Darrell, Trevor, Stoica, Ion, Gonzalez, Joseph E., Chiang, Wei-Lin
Formato: Preprint
Publicado: 2024
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Acceso en línea:https://arxiv.org/abs/2412.08687
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author Chou, Christopher
Dunlap, Lisa
Mashita, Koki
Mandal, Krishna
Darrell, Trevor
Stoica, Ion
Gonzalez, Joseph E.
Chiang, Wei-Lin
author_facet Chou, Christopher
Dunlap, Lisa
Mashita, Koki
Mandal, Krishna
Darrell, Trevor
Stoica, Ion
Gonzalez, Joseph E.
Chiang, Wei-Lin
contents With the growing adoption and capabilities of vision-language models (VLMs) comes the need for benchmarks that capture authentic user-VLM interactions. In response, we create VisionArena, a dataset of 230K real-world conversations between users and VLMs. Collected from Chatbot Arena - an open-source platform where users interact with VLMs and submit preference votes - VisionArena spans 73K unique users, 45 VLMs, and 138 languages. Our dataset contains three subsets: VisionArena-Chat, 200k single and multi-turn conversations between a user and a VLM; VisionArena-Battle, 30K conversations comparing two anonymous VLMs with user preference votes; and VisionArena-Bench, an automatic benchmark of 500 diverse user prompts that efficiently approximate the live Chatbot Arena model rankings. Additionally, we highlight the types of question asked by users, the influence of response style on preference, and areas where models often fail. We find open-ended tasks like captioning and humor are highly style-dependent, and current VLMs struggle with spatial reasoning and planning tasks. Lastly, we show finetuning the same base model on VisionArena-Chat outperforms Llava-Instruct-158K, with a 17-point gain on MMMU and a 46-point gain on the WildVision benchmark. Dataset at https://huggingface.co/lmarena-ai
format Preprint
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institution arXiv
publishDate 2024
record_format arxiv
spellingShingle VisionArena: 230K Real World User-VLM Conversations with Preference Labels
Chou, Christopher
Dunlap, Lisa
Mashita, Koki
Mandal, Krishna
Darrell, Trevor
Stoica, Ion
Gonzalez, Joseph E.
Chiang, Wei-Lin
Computer Vision and Pattern Recognition
With the growing adoption and capabilities of vision-language models (VLMs) comes the need for benchmarks that capture authentic user-VLM interactions. In response, we create VisionArena, a dataset of 230K real-world conversations between users and VLMs. Collected from Chatbot Arena - an open-source platform where users interact with VLMs and submit preference votes - VisionArena spans 73K unique users, 45 VLMs, and 138 languages. Our dataset contains three subsets: VisionArena-Chat, 200k single and multi-turn conversations between a user and a VLM; VisionArena-Battle, 30K conversations comparing two anonymous VLMs with user preference votes; and VisionArena-Bench, an automatic benchmark of 500 diverse user prompts that efficiently approximate the live Chatbot Arena model rankings. Additionally, we highlight the types of question asked by users, the influence of response style on preference, and areas where models often fail. We find open-ended tasks like captioning and humor are highly style-dependent, and current VLMs struggle with spatial reasoning and planning tasks. Lastly, we show finetuning the same base model on VisionArena-Chat outperforms Llava-Instruct-158K, with a 17-point gain on MMMU and a 46-point gain on the WildVision benchmark. Dataset at https://huggingface.co/lmarena-ai
title VisionArena: 230K Real World User-VLM Conversations with Preference Labels
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2412.08687