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Main Authors: Mu, Lianrui, Zhou, Xingze, Zheng, Wenjie, Ye, Jiangnan, Hu, Haoji
Format: Preprint
Published: 2024
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Online Access:https://arxiv.org/abs/2412.08976
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author Mu, Lianrui
Zhou, Xingze
Zheng, Wenjie
Ye, Jiangnan
Hu, Haoji
author_facet Mu, Lianrui
Zhou, Xingze
Zheng, Wenjie
Ye, Jiangnan
Hu, Haoji
contents Creating realistic pose-guided image-to-video character animations while preserving facial identity remains challenging, especially in complex and dynamic scenarios such as dancing, where precise identity consistency is crucial. Existing methods frequently encounter difficulties maintaining facial coherence due to misalignments between facial landmarks extracted from driving videos that provide head pose and expression cues and the facial geometry of the reference images. To address this limitation, we introduce the Facial Landmarks Transformation (FLT) method, which leverages a 3D Morphable Model to address this limitation. FLT converts 2D landmarks into a 3D face model, adjusts the 3D face model to align with the reference identity, and then transforms them back into 2D landmarks to guide the image-to-video generation process. This approach ensures accurate alignment with the reference facial geometry, enhancing the consistency between generated videos and reference images. Experimental results demonstrate that FLT effectively preserves facial identity, significantly improving pose-guided character animation models.
format Preprint
id arxiv_https___arxiv_org_abs_2412_08976
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Identity-Preserving Pose-Guided Character Animation via Facial Landmarks Transformation
Mu, Lianrui
Zhou, Xingze
Zheng, Wenjie
Ye, Jiangnan
Hu, Haoji
Computer Vision and Pattern Recognition
Machine Learning
Creating realistic pose-guided image-to-video character animations while preserving facial identity remains challenging, especially in complex and dynamic scenarios such as dancing, where precise identity consistency is crucial. Existing methods frequently encounter difficulties maintaining facial coherence due to misalignments between facial landmarks extracted from driving videos that provide head pose and expression cues and the facial geometry of the reference images. To address this limitation, we introduce the Facial Landmarks Transformation (FLT) method, which leverages a 3D Morphable Model to address this limitation. FLT converts 2D landmarks into a 3D face model, adjusts the 3D face model to align with the reference identity, and then transforms them back into 2D landmarks to guide the image-to-video generation process. This approach ensures accurate alignment with the reference facial geometry, enhancing the consistency between generated videos and reference images. Experimental results demonstrate that FLT effectively preserves facial identity, significantly improving pose-guided character animation models.
title Identity-Preserving Pose-Guided Character Animation via Facial Landmarks Transformation
topic Computer Vision and Pattern Recognition
Machine Learning
url https://arxiv.org/abs/2412.08976