MS2Mesh-XR: Multi-modal Sketch-to-Mesh Generation in XR Environments

Fuente: arXiv
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Auteurs principaux: Tong, Yuqi, Qiu, Yue, Li, Ruiyang, Qiu, Shi, Heng, Pheng-Ann
Format: Preprint
Publié: 2024
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author Tong, Yuqi
Qiu, Yue
Li, Ruiyang
Qiu, Shi
Heng, Pheng-Ann
author_facet Tong, Yuqi
Qiu, Yue
Li, Ruiyang
Qiu, Shi
Heng, Pheng-Ann
contents We present MS2Mesh-XR, a novel multi-modal sketch-to-mesh generation pipeline that enables users to create realistic 3D objects in extended reality (XR) environments using hand-drawn sketches assisted by voice inputs. In specific, users can intuitively sketch objects using natural hand movements in mid-air within a virtual environment. By integrating voice inputs, we devise ControlNet to infer realistic images based on the drawn sketches and interpreted text prompts. Users can then review and select their preferred image, which is subsequently reconstructed into a detailed 3D mesh using the Convolutional Reconstruction Model. In particular, our proposed pipeline can generate a high-quality 3D mesh in less than 20 seconds, allowing for immersive visualization and manipulation in run-time XR scenes. We demonstrate the practicability of our pipeline through two use cases in XR settings. By leveraging natural user inputs and cutting-edge generative AI capabilities, our approach can significantly facilitate XR-based creative production and enhance user experiences. Our code and demo will be available at: https://yueqiu0911.github.io/MS2Mesh-XR/
format Preprint
id arxiv_https___arxiv_org_abs_2412_09008
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle MS2Mesh-XR: Multi-modal Sketch-to-Mesh Generation in XR Environments
Tong, Yuqi
Qiu, Yue
Li, Ruiyang
Qiu, Shi
Heng, Pheng-Ann
Computer Vision and Pattern Recognition
Human-Computer Interaction
Multimedia
We present MS2Mesh-XR, a novel multi-modal sketch-to-mesh generation pipeline that enables users to create realistic 3D objects in extended reality (XR) environments using hand-drawn sketches assisted by voice inputs. In specific, users can intuitively sketch objects using natural hand movements in mid-air within a virtual environment. By integrating voice inputs, we devise ControlNet to infer realistic images based on the drawn sketches and interpreted text prompts. Users can then review and select their preferred image, which is subsequently reconstructed into a detailed 3D mesh using the Convolutional Reconstruction Model. In particular, our proposed pipeline can generate a high-quality 3D mesh in less than 20 seconds, allowing for immersive visualization and manipulation in run-time XR scenes. We demonstrate the practicability of our pipeline through two use cases in XR settings. By leveraging natural user inputs and cutting-edge generative AI capabilities, our approach can significantly facilitate XR-based creative production and enhance user experiences. Our code and demo will be available at: https://yueqiu0911.github.io/MS2Mesh-XR/
title MS2Mesh-XR: Multi-modal Sketch-to-Mesh Generation in XR Environments
topic Computer Vision and Pattern Recognition
Human-Computer Interaction
Multimedia
url https://arxiv.org/abs/2412.09008