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Hauptverfasser: Zhou, Ziqi, Quan, Weize, Shi, Hailin, Li, Wei, Wang, Lili, Yan, Dong-Ming
Format: Preprint
Veröffentlicht: 2024
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Online-Zugang:https://arxiv.org/abs/2412.09296
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author Zhou, Ziqi
Quan, Weize
Shi, Hailin
Li, Wei
Wang, Lili
Yan, Dong-Ming
author_facet Zhou, Ziqi
Quan, Weize
Shi, Hailin
Li, Wei
Wang, Lili
Yan, Dong-Ming
contents Audio-driven talking head generation necessitates seamless integration of audio and visual data amidst the challenges posed by diverse input portraits and intricate correlations between audio and facial motions. In response, we propose a robust framework GoHD designed to produce highly realistic, expressive, and controllable portrait videos from any reference identity with any motion. GoHD innovates with three key modules: Firstly, an animation module utilizing latent navigation is introduced to improve the generalization ability across unseen input styles. This module achieves high disentanglement of motion and identity, and it also incorporates gaze orientation to rectify unnatural eye movements that were previously overlooked. Secondly, a conformer-structured conditional diffusion model is designed to guarantee head poses that are aware of prosody. Thirdly, to estimate lip-synchronized and realistic expressions from the input audio within limited training data, a two-stage training strategy is devised to decouple frequent and frame-wise lip motion distillation from the generation of other more temporally dependent but less audio-related motions, e.g., blinks and frowns. Extensive experiments validate GoHD's advanced generalization capabilities, demonstrating its effectiveness in generating realistic talking face results on arbitrary subjects.
format Preprint
id arxiv_https___arxiv_org_abs_2412_09296
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle GoHD: Gaze-oriented and Highly Disentangled Portrait Animation with Rhythmic Poses and Realistic Expression
Zhou, Ziqi
Quan, Weize
Shi, Hailin
Li, Wei
Wang, Lili
Yan, Dong-Ming
Computer Vision and Pattern Recognition
Audio-driven talking head generation necessitates seamless integration of audio and visual data amidst the challenges posed by diverse input portraits and intricate correlations between audio and facial motions. In response, we propose a robust framework GoHD designed to produce highly realistic, expressive, and controllable portrait videos from any reference identity with any motion. GoHD innovates with three key modules: Firstly, an animation module utilizing latent navigation is introduced to improve the generalization ability across unseen input styles. This module achieves high disentanglement of motion and identity, and it also incorporates gaze orientation to rectify unnatural eye movements that were previously overlooked. Secondly, a conformer-structured conditional diffusion model is designed to guarantee head poses that are aware of prosody. Thirdly, to estimate lip-synchronized and realistic expressions from the input audio within limited training data, a two-stage training strategy is devised to decouple frequent and frame-wise lip motion distillation from the generation of other more temporally dependent but less audio-related motions, e.g., blinks and frowns. Extensive experiments validate GoHD's advanced generalization capabilities, demonstrating its effectiveness in generating realistic talking face results on arbitrary subjects.
title GoHD: Gaze-oriented and Highly Disentangled Portrait Animation with Rhythmic Poses and Realistic Expression
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2412.09296