GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusion

Fuente: arXiv
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Hauptverfasser: Tang, Jiapeng, Davoli, Davide, Kirschstein, Tobias, Schoneveld, Liam, Niessner, Matthias
Format: Preprint
Veröffentlicht: 2024
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author Tang, Jiapeng
Davoli, Davide
Kirschstein, Tobias
Schoneveld, Liam
Niessner, Matthias
author_facet Tang, Jiapeng
Davoli, Davide
Kirschstein, Tobias
Schoneveld, Liam
Niessner, Matthias
contents We propose a novel approach for reconstructing animatable 3D Gaussian avatars from monocular videos captured by commodity devices like smartphones. Photorealistic 3D head avatar reconstruction from such recordings is challenging due to limited observations, which leaves unobserved regions under-constrained and can lead to artifacts in novel views. To address this problem, we introduce a multi-view head diffusion model, leveraging its priors to fill in missing regions and ensure view consistency in Gaussian splatting renderings. To enable precise viewpoint control, we use normal maps rendered from FLAME-based head reconstruction, which provides pixel-aligned inductive biases. We also condition the diffusion model on VAE features extracted from the input image to preserve facial identity and appearance details. For Gaussian avatar reconstruction, we distill multi-view diffusion priors by using iteratively denoised images as pseudo-ground truths, effectively mitigating over-saturation issues. To further improve photorealism, we apply latent upsampling priors to refine the denoised latent before decoding it into an image. We evaluate our method on the NeRSemble dataset, showing that GAF outperforms previous state-of-the-art methods in novel view synthesis. Furthermore, we demonstrate higher-fidelity avatar reconstructions from monocular videos captured on commodity devices.
format Preprint
id arxiv_https___arxiv_org_abs_2412_10209
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusion
Tang, Jiapeng
Davoli, Davide
Kirschstein, Tobias
Schoneveld, Liam
Niessner, Matthias
Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
We propose a novel approach for reconstructing animatable 3D Gaussian avatars from monocular videos captured by commodity devices like smartphones. Photorealistic 3D head avatar reconstruction from such recordings is challenging due to limited observations, which leaves unobserved regions under-constrained and can lead to artifacts in novel views. To address this problem, we introduce a multi-view head diffusion model, leveraging its priors to fill in missing regions and ensure view consistency in Gaussian splatting renderings. To enable precise viewpoint control, we use normal maps rendered from FLAME-based head reconstruction, which provides pixel-aligned inductive biases. We also condition the diffusion model on VAE features extracted from the input image to preserve facial identity and appearance details. For Gaussian avatar reconstruction, we distill multi-view diffusion priors by using iteratively denoised images as pseudo-ground truths, effectively mitigating over-saturation issues. To further improve photorealism, we apply latent upsampling priors to refine the denoised latent before decoding it into an image. We evaluate our method on the NeRSemble dataset, showing that GAF outperforms previous state-of-the-art methods in novel view synthesis. Furthermore, we demonstrate higher-fidelity avatar reconstructions from monocular videos captured on commodity devices.
title GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusion
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
url https://arxiv.org/abs/2412.10209