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Main Authors: Zhang, Jiale, Jia, Qianxi, Liu, Yang, Zhang, Wei, Wei, Wei, Tian, Xin
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2412.11512
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author Zhang, Jiale
Jia, Qianxi
Liu, Yang
Zhang, Wei
Wei, Wei
Tian, Xin
author_facet Zhang, Jiale
Jia, Qianxi
Liu, Yang
Zhang, Wei
Wei, Wei
Tian, Xin
contents Stereo video conversion aims to transform monocular videos into immersive stereo format. Despite the advancements in novel view synthesis, it still remains two major challenges: i) difficulty of achieving high-fidelity and stable results, and ii) insufficiency of high-quality stereo video data. In this paper, we introduce SpatialMe, a novel stereo video conversion framework based on depth-warping and blend-inpainting. Specifically, we propose a mask-based hierarchy feature update (MHFU) refiner, which integrate and refine the outputs from designed multi-branch inpainting module, using feature update unit (FUU) and mask mechanism. We also propose a disparity expansion strategy to address the problem of foreground bleeding. Furthermore, we conduct a high-quality real-world stereo video dataset -- StereoV1K, to alleviate the data shortage. It contains 1000 stereo videos captured in real-world at a resolution of 1180 x 1180, covering various indoor and outdoor scenes. Extensive experiments demonstrate the superiority of our approach in generating stereo videos over state-of-the-art methods.
format Preprint
id arxiv_https___arxiv_org_abs_2412_11512
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle SpatialMe: Stereo Video Conversion Using Depth-Warping and Blend-Inpainting
Zhang, Jiale
Jia, Qianxi
Liu, Yang
Zhang, Wei
Wei, Wei
Tian, Xin
Computer Vision and Pattern Recognition
Stereo video conversion aims to transform monocular videos into immersive stereo format. Despite the advancements in novel view synthesis, it still remains two major challenges: i) difficulty of achieving high-fidelity and stable results, and ii) insufficiency of high-quality stereo video data. In this paper, we introduce SpatialMe, a novel stereo video conversion framework based on depth-warping and blend-inpainting. Specifically, we propose a mask-based hierarchy feature update (MHFU) refiner, which integrate and refine the outputs from designed multi-branch inpainting module, using feature update unit (FUU) and mask mechanism. We also propose a disparity expansion strategy to address the problem of foreground bleeding. Furthermore, we conduct a high-quality real-world stereo video dataset -- StereoV1K, to alleviate the data shortage. It contains 1000 stereo videos captured in real-world at a resolution of 1180 x 1180, covering various indoor and outdoor scenes. Extensive experiments demonstrate the superiority of our approach in generating stereo videos over state-of-the-art methods.
title SpatialMe: Stereo Video Conversion Using Depth-Warping and Blend-Inpainting
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2412.11512