EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting

Fuente: arXiv
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Main Authors: Lee, Dong In, Park, Hyeongcheol, Seo, Jiyoung, Park, Eunbyung, Park, Hyunje, Baek, Ha Dam, Shin, Sangheon, Kim, Sangmin, Kim, Sangpil
Format: Preprint
Published: 2024
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author Lee, Dong In
Park, Hyeongcheol
Seo, Jiyoung
Park, Eunbyung
Park, Hyunje
Baek, Ha Dam
Shin, Sangheon
Kim, Sangmin
Kim, Sangpil
author_facet Lee, Dong In
Park, Hyeongcheol
Seo, Jiyoung
Park, Eunbyung
Park, Hyunje
Baek, Ha Dam
Shin, Sangheon
Kim, Sangmin
Kim, Sangpil
contents Recent advancements in 3D editing have highlighted the potential of text-driven methods in real-time, user-friendly AR/VR applications. However, current methods rely on 2D diffusion models without adequately considering multi-view information, resulting in multi-view inconsistency. While 3D Gaussian Splatting (3DGS) significantly improves rendering quality and speed, its 3D editing process encounters difficulties with inefficient optimization, as pre-trained Gaussians retain excessive source information, hindering optimization. To address these limitations, we propose EditSplat, a novel text-driven 3D scene editing framework that integrates Multi-view Fusion Guidance (MFG) and Attention-Guided Trimming (AGT). Our MFG ensures multi-view consistency by incorporating essential multi-view information into the diffusion process, leveraging classifier-free guidance from the text-to-image diffusion model and the geometric structure inherent to 3DGS. Additionally, our AGT utilizes the explicit representation of 3DGS to selectively prune and optimize 3D Gaussians, enhancing optimization efficiency and enabling precise, semantically rich local editing. Through extensive qualitative and quantitative evaluations, EditSplat achieves state-of-the-art performance, establishing a new benchmark for text-driven 3D scene editing.
format Preprint
id arxiv_https___arxiv_org_abs_2412_11520
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting
Lee, Dong In
Park, Hyeongcheol
Seo, Jiyoung
Park, Eunbyung
Park, Hyunje
Baek, Ha Dam
Shin, Sangheon
Kim, Sangmin
Kim, Sangpil
Computer Vision and Pattern Recognition
Artificial Intelligence
Recent advancements in 3D editing have highlighted the potential of text-driven methods in real-time, user-friendly AR/VR applications. However, current methods rely on 2D diffusion models without adequately considering multi-view information, resulting in multi-view inconsistency. While 3D Gaussian Splatting (3DGS) significantly improves rendering quality and speed, its 3D editing process encounters difficulties with inefficient optimization, as pre-trained Gaussians retain excessive source information, hindering optimization. To address these limitations, we propose EditSplat, a novel text-driven 3D scene editing framework that integrates Multi-view Fusion Guidance (MFG) and Attention-Guided Trimming (AGT). Our MFG ensures multi-view consistency by incorporating essential multi-view information into the diffusion process, leveraging classifier-free guidance from the text-to-image diffusion model and the geometric structure inherent to 3DGS. Additionally, our AGT utilizes the explicit representation of 3DGS to selectively prune and optimize 3D Gaussians, enhancing optimization efficiency and enabling precise, semantically rich local editing. Through extensive qualitative and quantitative evaluations, EditSplat achieves state-of-the-art performance, establishing a new benchmark for text-driven 3D scene editing.
title EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting
topic Computer Vision and Pattern Recognition
Artificial Intelligence
url https://arxiv.org/abs/2412.11520