Virtual Agent-Based Communication Skills Training to Facilitate Health Persuasion Among Peers

Fuente: arXiv
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Main Authors: Nouraei, Farnaz, Rebello, Keith, Fallah, Mina, Murali, Prasanth, Matuszak, Haley, Jap, Valerie, Parker, Andrea, Paasche-Orlow, Michael, Bickmore, Timothy
Format: Preprint
Published: 2024
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author Nouraei, Farnaz
Rebello, Keith
Fallah, Mina
Murali, Prasanth
Matuszak, Haley
Jap, Valerie
Parker, Andrea
Paasche-Orlow, Michael
Bickmore, Timothy
author_facet Nouraei, Farnaz
Rebello, Keith
Fallah, Mina
Murali, Prasanth
Matuszak, Haley
Jap, Valerie
Parker, Andrea
Paasche-Orlow, Michael
Bickmore, Timothy
contents Many laypeople are motivated to improve the health behavior of their family or friends but do not know where to start, especially if the health behavior is potentially stigmatizing or controversial. We present an approach that uses virtual agents to coach community-based volunteers in health counseling techniques, such as motivational interviewing, and allows them to practice these skills in role-playing scenarios. We use this approach in a virtual agent-based system to increase COVID-19 vaccination by empowering users to influence their social network. In a between-subjects comparative design study, we test the effects of agent system interactivity and role-playing functionality on counseling outcomes, with participants evaluated by standardized patients and objective judges. We find that all versions are effective at producing peer counselors who score adequately on a standardized measure of counseling competence, and that participants were significantly more satisfied with interactive virtual agents compared to passive viewing of the training material. We discuss design implications for interpersonal skills training systems based on our findings.
format Preprint
id arxiv_https___arxiv_org_abs_2412_12061
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Virtual Agent-Based Communication Skills Training to Facilitate Health Persuasion Among Peers
Nouraei, Farnaz
Rebello, Keith
Fallah, Mina
Murali, Prasanth
Matuszak, Haley
Jap, Valerie
Parker, Andrea
Paasche-Orlow, Michael
Bickmore, Timothy
Human-Computer Interaction
Computation and Language
Computers and Society
Many laypeople are motivated to improve the health behavior of their family or friends but do not know where to start, especially if the health behavior is potentially stigmatizing or controversial. We present an approach that uses virtual agents to coach community-based volunteers in health counseling techniques, such as motivational interviewing, and allows them to practice these skills in role-playing scenarios. We use this approach in a virtual agent-based system to increase COVID-19 vaccination by empowering users to influence their social network. In a between-subjects comparative design study, we test the effects of agent system interactivity and role-playing functionality on counseling outcomes, with participants evaluated by standardized patients and objective judges. We find that all versions are effective at producing peer counselors who score adequately on a standardized measure of counseling competence, and that participants were significantly more satisfied with interactive virtual agents compared to passive viewing of the training material. We discuss design implications for interpersonal skills training systems based on our findings.
title Virtual Agent-Based Communication Skills Training to Facilitate Health Persuasion Among Peers
topic Human-Computer Interaction
Computation and Language
Computers and Society
url https://arxiv.org/abs/2412.12061