Immersive Human-in-the-Loop Control: Real-Time 3D Surface Meshing and Physics Simulation

Fuente: arXiv
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Auteurs principaux: Akturk, Sait, Valentine, Justin, Ahmad, Junaid, Jagersand, Martin
Format: Preprint
Publié: 2024
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author Akturk, Sait
Valentine, Justin
Ahmad, Junaid
Jagersand, Martin
author_facet Akturk, Sait
Valentine, Justin
Ahmad, Junaid
Jagersand, Martin
contents This paper introduces the TactiMesh Teleoperator Interface (TTI), a novel predictive visual and haptic system designed explicitly for human-in-the-loop robot control using a head-mounted display (HMD). By employing simultaneous localization and mapping (SLAM)in tandem with a space carving method (CARV), TTI creates a real time 3D surface mesh of remote environments from an RGB camera mounted on a Barrett WAM arm. The generated mesh is integrated into a physics simulator, featuring a digital twin of the WAM robot arm to create a virtual environment. In this virtual environment, TTI provides haptic feedback directly in response to the operator's movements, eliminating the problem with delayed response from the haptic follower robot. Furthermore, texturing the 3D mesh with keyframes from SLAM allows the operator to control the viewpoint of their Head Mounted Display (HMD) independently of the arm-mounted robot camera, giving a better visual immersion and improving manipulation speed. Incorporating predictive visual and haptic feedback significantly improves teleoperation in applications such as search and rescue, inspection, and remote maintenance.
format Preprint
id arxiv_https___arxiv_org_abs_2412_13752
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Immersive Human-in-the-Loop Control: Real-Time 3D Surface Meshing and Physics Simulation
Akturk, Sait
Valentine, Justin
Ahmad, Junaid
Jagersand, Martin
Robotics
This paper introduces the TactiMesh Teleoperator Interface (TTI), a novel predictive visual and haptic system designed explicitly for human-in-the-loop robot control using a head-mounted display (HMD). By employing simultaneous localization and mapping (SLAM)in tandem with a space carving method (CARV), TTI creates a real time 3D surface mesh of remote environments from an RGB camera mounted on a Barrett WAM arm. The generated mesh is integrated into a physics simulator, featuring a digital twin of the WAM robot arm to create a virtual environment. In this virtual environment, TTI provides haptic feedback directly in response to the operator's movements, eliminating the problem with delayed response from the haptic follower robot. Furthermore, texturing the 3D mesh with keyframes from SLAM allows the operator to control the viewpoint of their Head Mounted Display (HMD) independently of the arm-mounted robot camera, giving a better visual immersion and improving manipulation speed. Incorporating predictive visual and haptic feedback significantly improves teleoperation in applications such as search and rescue, inspection, and remote maintenance.
title Immersive Human-in-the-Loop Control: Real-Time 3D Surface Meshing and Physics Simulation
topic Robotics
url https://arxiv.org/abs/2412.13752