Velocity Jumps for Molecular Dynamics

Fuente: arXiv
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Auteurs principaux: Gouraud, Nicolaï, Lagardère, Louis, Adjoua, Olivier, Plé, Thomas, Monmarché, Pierre, Piquemal, Jean-Philip
Format: Preprint
Publié: 2024
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author Gouraud, Nicolaï
Lagardère, Louis
Adjoua, Olivier
Plé, Thomas
Monmarché, Pierre
Piquemal, Jean-Philip
author_facet Gouraud, Nicolaï
Lagardère, Louis
Adjoua, Olivier
Plé, Thomas
Monmarché, Pierre
Piquemal, Jean-Philip
contents We introduce the Velocity Jumps approach, denoted as JUMP, a new class of Molecular dynamics integrators, replacing the Langevin dynamics by a hybrid model combining a classical Langevin diffusion and a piecewise deterministic Markov process, where the expensive computation of long-range pairwise interactions is replaced by a resampling of the velocities at random times. This framework allows for an acceleration in the simulation speed while preserving sampling and dynamical properties such as the diffusion constant. It can also be integrated in classical multi-timestep methods, pushing further the computational speedup, while avoiding some of the resonance issues of the latter thanks to the random nature of jumps. The JUMP, JUMP-RESPA and JUMP-RESPA1 integrators have been implemented in the GPU-accelerated version of the Tinker-HP package and are shown to provide significantly enhanced performances compared to their BAOAB, BAOAB-RESPA and BAOAB-RESPA1 counterparts respectively.
format Preprint
id arxiv_https___arxiv_org_abs_2412_15073
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Velocity Jumps for Molecular Dynamics
Gouraud, Nicolaï
Lagardère, Louis
Adjoua, Olivier
Plé, Thomas
Monmarché, Pierre
Piquemal, Jean-Philip
Computational Physics
Chemical Physics
We introduce the Velocity Jumps approach, denoted as JUMP, a new class of Molecular dynamics integrators, replacing the Langevin dynamics by a hybrid model combining a classical Langevin diffusion and a piecewise deterministic Markov process, where the expensive computation of long-range pairwise interactions is replaced by a resampling of the velocities at random times. This framework allows for an acceleration in the simulation speed while preserving sampling and dynamical properties such as the diffusion constant. It can also be integrated in classical multi-timestep methods, pushing further the computational speedup, while avoiding some of the resonance issues of the latter thanks to the random nature of jumps. The JUMP, JUMP-RESPA and JUMP-RESPA1 integrators have been implemented in the GPU-accelerated version of the Tinker-HP package and are shown to provide significantly enhanced performances compared to their BAOAB, BAOAB-RESPA and BAOAB-RESPA1 counterparts respectively.
title Velocity Jumps for Molecular Dynamics
topic Computational Physics
Chemical Physics
url https://arxiv.org/abs/2412.15073