LiDAR-RT: Gaussian-based Ray Tracing for Dynamic LiDAR Re-simulation

Fuente: arXiv
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Main Authors: Zhou, Chenxu, Fu, Lvchang, Peng, Sida, Yan, Yunzhi, Zhang, Zhanhua, Chen, Yong, Xia, Jiazhi, Zhou, Xiaowei
Format: Preprint
Published: 2024
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author Zhou, Chenxu
Fu, Lvchang
Peng, Sida
Yan, Yunzhi
Zhang, Zhanhua
Chen, Yong
Xia, Jiazhi
Zhou, Xiaowei
author_facet Zhou, Chenxu
Fu, Lvchang
Peng, Sida
Yan, Yunzhi
Zhang, Zhanhua
Chen, Yong
Xia, Jiazhi
Zhou, Xiaowei
contents This paper targets the challenge of real-time LiDAR re-simulation in dynamic driving scenarios. Recent approaches utilize neural radiance fields combined with the physical modeling of LiDAR sensors to achieve high-fidelity re-simulation results. Unfortunately, these methods face limitations due to high computational demands in large-scale scenes and cannot perform real-time LiDAR rendering. To overcome these constraints, we propose LiDAR-RT, a novel framework that supports real-time, physically accurate LiDAR re-simulation for driving scenes. Our primary contribution is the development of an efficient and effective rendering pipeline, which integrates Gaussian primitives and hardware-accelerated ray tracing technology. Specifically, we model the physical properties of LiDAR sensors using Gaussian primitives with learnable parameters and incorporate scene graphs to handle scene dynamics. Building upon this scene representation, our framework first constructs a bounding volume hierarchy (BVH), then casts rays for each pixel and generates novel LiDAR views through a differentiable rendering algorithm. Importantly, our framework supports realistic rendering with flexible scene editing operations and various sensor configurations. Extensive experiments across multiple public benchmarks demonstrate that our method outperforms state-of-the-art methods in terms of rendering quality and efficiency. Our project page is at https://zju3dv.github.io/lidar-rt.
format Preprint
id arxiv_https___arxiv_org_abs_2412_15199
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle LiDAR-RT: Gaussian-based Ray Tracing for Dynamic LiDAR Re-simulation
Zhou, Chenxu
Fu, Lvchang
Peng, Sida
Yan, Yunzhi
Zhang, Zhanhua
Chen, Yong
Xia, Jiazhi
Zhou, Xiaowei
Computer Vision and Pattern Recognition
Machine Learning
Robotics
This paper targets the challenge of real-time LiDAR re-simulation in dynamic driving scenarios. Recent approaches utilize neural radiance fields combined with the physical modeling of LiDAR sensors to achieve high-fidelity re-simulation results. Unfortunately, these methods face limitations due to high computational demands in large-scale scenes and cannot perform real-time LiDAR rendering. To overcome these constraints, we propose LiDAR-RT, a novel framework that supports real-time, physically accurate LiDAR re-simulation for driving scenes. Our primary contribution is the development of an efficient and effective rendering pipeline, which integrates Gaussian primitives and hardware-accelerated ray tracing technology. Specifically, we model the physical properties of LiDAR sensors using Gaussian primitives with learnable parameters and incorporate scene graphs to handle scene dynamics. Building upon this scene representation, our framework first constructs a bounding volume hierarchy (BVH), then casts rays for each pixel and generates novel LiDAR views through a differentiable rendering algorithm. Importantly, our framework supports realistic rendering with flexible scene editing operations and various sensor configurations. Extensive experiments across multiple public benchmarks demonstrate that our method outperforms state-of-the-art methods in terms of rendering quality and efficiency. Our project page is at https://zju3dv.github.io/lidar-rt.
title LiDAR-RT: Gaussian-based Ray Tracing for Dynamic LiDAR Re-simulation
topic Computer Vision and Pattern Recognition
Machine Learning
Robotics
url https://arxiv.org/abs/2412.15199