Saved in:
| Main Authors: | Gu, Chun, Wei, Xiaofei, Zeng, Zixuan, Yao, Yuxuan, Zhang, Li |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2412.15867 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Reflective Gaussian Splatting
by: Yao, Yuxuan, et al.
Published: (2024)
by: Yao, Yuxuan, et al.
Published: (2024)
RaySplats: Ray Tracing based Gaussian Splatting
by: Byrski, Krzysztof, et al.
Published: (2025)
by: Byrski, Krzysztof, et al.
Published: (2025)
REdiSplats: Ray Tracing for Editable Gaussian Splatting
by: Byrski, Krzysztof, et al.
Published: (2025)
by: Byrski, Krzysztof, et al.
Published: (2025)
Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracing
by: Gao, Jian, et al.
Published: (2023)
by: Gao, Jian, et al.
Published: (2023)
Stochastic Ray Tracing for the Reconstruction of 3D Gaussian Splatting
by: Xu, Peiyu, et al.
Published: (2026)
by: Xu, Peiyu, et al.
Published: (2026)
MirrorGaussian: Reflecting 3D Gaussians for Reconstructing Mirror Reflections
by: Liu, Jiayue, et al.
Published: (2024)
by: Liu, Jiayue, et al.
Published: (2024)
HybridSplat: Fast Reflection-baked Gaussian Tracing using Hybrid Splatting
by: Liu, Chang, et al.
Published: (2025)
by: Liu, Chang, et al.
Published: (2025)
GaussianPro: 3D Gaussian Splatting with Progressive Propagation
by: Cheng, Kai, et al.
Published: (2024)
by: Cheng, Kai, et al.
Published: (2024)
DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam Videos
by: Wang, Linhan, et al.
Published: (2024)
by: Wang, Linhan, et al.
Published: (2024)
3D Gaussian Splatting with Deferred Reflection
by: Ye, Keyang, et al.
Published: (2024)
by: Ye, Keyang, et al.
Published: (2024)
RT-GS: Gaussian Splatting with Reflection and Transmittance Primitives
by: Zeng, Kunnong, et al.
Published: (2026)
by: Zeng, Kunnong, et al.
Published: (2026)
RefGaussian: Disentangling Reflections from 3D Gaussian Splatting for Realistic Rendering
by: Zhang, Rui, et al.
Published: (2024)
by: Zhang, Rui, et al.
Published: (2024)
ForeSplat: Optimization-Aware Foresight for Feed-Forward 3D Gaussian Splatting
by: Li, Yuke, et al.
Published: (2026)
by: Li, Yuke, et al.
Published: (2026)
GaussianMarker: Uncertainty-Aware Copyright Protection of 3D Gaussian Splatting
by: Huang, Xiufeng, et al.
Published: (2024)
by: Huang, Xiufeng, et al.
Published: (2024)
DreamGaussian4D: Generative 4D Gaussian Splatting
by: Ren, Jiawei, et al.
Published: (2023)
by: Ren, Jiawei, et al.
Published: (2023)
GuardSplat: Efficient and Robust Watermarking for 3D Gaussian Splatting
by: Chen, Zixuan, et al.
Published: (2024)
by: Chen, Zixuan, et al.
Published: (2024)
View-Consistent 3D Editing with Gaussian Splatting
by: Wang, Yuxuan, et al.
Published: (2024)
by: Wang, Yuxuan, et al.
Published: (2024)
RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splatting
by: Shi, Ji, et al.
Published: (2026)
by: Shi, Ji, et al.
Published: (2026)
GaussianImage++: Boosted Image Representation and Compression with 2D Gaussian Splatting
by: Li, Tiantian, et al.
Published: (2025)
by: Li, Tiantian, et al.
Published: (2025)
3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes
by: Moenne-Loccoz, Nicolas, et al.
Published: (2024)
by: Moenne-Loccoz, Nicolas, et al.
Published: (2024)
TalkingGaussian: Structure-Persistent 3D Talking Head Synthesis via Gaussian Splatting
by: Li, Jiahe, et al.
Published: (2024)
by: Li, Jiahe, et al.
Published: (2024)
Radioactive 3D Gaussian Ray Tracing for Tomographic Reconstruction
by: Chen, Ling, et al.
Published: (2026)
by: Chen, Ling, et al.
Published: (2026)
RGS-DR: Deferred Reflections and Residual Shading in 2D Gaussian Splatting
by: Kouros, Georgios, et al.
Published: (2025)
by: Kouros, Georgios, et al.
Published: (2025)
ChatSplat: 3D Conversational Gaussian Splatting
by: Chen, Hanlin, et al.
Published: (2024)
by: Chen, Hanlin, et al.
Published: (2024)
VRsketch2Gaussian: 3D VR Sketch Guided 3D Object Generation with Gaussian Splatting
by: Gu, Songen, et al.
Published: (2025)
by: Gu, Songen, et al.
Published: (2025)
3DGS$^2$: Near Second-order Converging 3D Gaussian Splatting
by: Lan, Lei, et al.
Published: (2025)
by: Lan, Lei, et al.
Published: (2025)
JOGS: Joint Optimization of Pose Estimation and 3D Gaussian Splatting
by: Yang, Xianben, et al.
Published: (2025)
by: Yang, Xianben, et al.
Published: (2025)
Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting
by: Meng, Jiarui, et al.
Published: (2024)
by: Meng, Jiarui, et al.
Published: (2024)
DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation
by: Tang, Jiaxiang, et al.
Published: (2023)
by: Tang, Jiaxiang, et al.
Published: (2023)
Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting
by: Lin, Jiaqi, et al.
Published: (2025)
by: Lin, Jiaqi, et al.
Published: (2025)
GS^2: Graph-based Spatial Distribution Optimization for Compact 3D Gaussian Splatting
by: Yang, Xianben, et al.
Published: (2026)
by: Yang, Xianben, et al.
Published: (2026)
Hardware-Rasterized Ray-Based Gaussian Splatting
by: Bulò, Samuel Rota, et al.
Published: (2025)
by: Bulò, Samuel Rota, et al.
Published: (2025)
DoF-Gaussian: Controllable Depth-of-Field for 3D Gaussian Splatting
by: Shen, Liao, et al.
Published: (2025)
by: Shen, Liao, et al.
Published: (2025)
SG-Splatting: Accelerating 3D Gaussian Splatting with Spherical Gaussians
by: Wang, Yiwen, et al.
Published: (2024)
by: Wang, Yiwen, et al.
Published: (2024)
GazeGaussian: High-Fidelity Gaze Redirection with 3D Gaussian Splatting
by: Wei, Xiaobao, et al.
Published: (2024)
by: Wei, Xiaobao, et al.
Published: (2024)
GaussianUpdate: Continual 3D Gaussian Splatting Update for Changing Environments
by: Zeng, Lin, et al.
Published: (2025)
by: Zeng, Lin, et al.
Published: (2025)
Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections
by: Zhang, Dongbin, et al.
Published: (2024)
by: Zhang, Dongbin, et al.
Published: (2024)
HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes
by: Li, Zhuopeng, et al.
Published: (2024)
by: Li, Zhuopeng, et al.
Published: (2024)
Coca-Splat: Collaborative Optimization for Camera Parameters and 3D Gaussians
by: Wu, Jiamin, et al.
Published: (2025)
by: Wu, Jiamin, et al.
Published: (2025)
HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting
by: Liu, Xian, et al.
Published: (2023)
by: Liu, Xian, et al.
Published: (2023)
Similar Items
-
Reflective Gaussian Splatting
by: Yao, Yuxuan, et al.
Published: (2024) -
RaySplats: Ray Tracing based Gaussian Splatting
by: Byrski, Krzysztof, et al.
Published: (2025) -
REdiSplats: Ray Tracing for Editable Gaussian Splatting
by: Byrski, Krzysztof, et al.
Published: (2025) -
Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracing
by: Gao, Jian, et al.
Published: (2023) -
Stochastic Ray Tracing for the Reconstruction of 3D Gaussian Splatting
by: Xu, Peiyu, et al.
Published: (2026)