Saved in:
| Main Authors: | Pang, Youxin, Shao, Ruizhi, Zhang, Jiajun, Tu, Hanzhang, Liu, Yun, Zhou, Boyao, Zhang, Hongwen, Liu, Yebin |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2412.16212 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Ins-HOI: Instance Aware Human-Object Interactions Recovery
by: Zhang, Jiajun, et al.
Published: (2023)
by: Zhang, Jiajun, et al.
Published: (2023)
Human4DiT: 360-degree Human Video Generation with 4D Diffusion Transformer
by: Shao, Ruizhi, et al.
Published: (2024)
by: Shao, Ruizhi, et al.
Published: (2024)
GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views
by: Zhou, Boyao, et al.
Published: (2024)
by: Zhou, Boyao, et al.
Published: (2024)
SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios
by: Dang, Lingwei, et al.
Published: (2025)
by: Dang, Lingwei, et al.
Published: (2025)
ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusion
by: Zhang, Jiajun, et al.
Published: (2024)
by: Zhang, Jiajun, et al.
Published: (2024)
DevilSight: Augmenting Monocular Human Avatar Reconstruction through a Virtual Perspective
by: Chen, Yushuo, et al.
Published: (2025)
by: Chen, Yushuo, et al.
Published: (2025)
Tessellation GS: Neural Mesh Gaussians for Robust Monocular Reconstruction of Dynamic Objects
by: Tao, Shuohan, et al.
Published: (2025)
by: Tao, Shuohan, et al.
Published: (2025)
HHMR: Holistic Hand Mesh Recovery by Enhancing the Multimodal Controllability of Graph Diffusion Models
by: Li, Mengcheng, et al.
Published: (2024)
by: Li, Mengcheng, et al.
Published: (2024)
UniMo: Unifying 2D Video and 3D Human Motion with an Autoregressive Framework
by: Pang, Youxin, et al.
Published: (2025)
by: Pang, Youxin, et al.
Published: (2025)
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
by: Zheng, Shunyuan, et al.
Published: (2023)
by: Zheng, Shunyuan, et al.
Published: (2023)
SharpTimeGS: Sharp and Stable Dynamic Gaussian Splatting via Lifespan Modulation
by: Liao, Zhanfeng, et al.
Published: (2026)
by: Liao, Zhanfeng, et al.
Published: (2026)
GAF: Gaussian Action Field as a 4D Representation for Dynamic World Modeling in Robotic Manipulation
by: Chai, Ying, et al.
Published: (2025)
by: Chai, Ying, et al.
Published: (2025)
Splat-SAP: Feed-Forward Gaussian Splatting for Human-Centered Scene with Scale-Aware Point Map Reconstruction
by: Zhou, Boyao, et al.
Published: (2025)
by: Zhou, Boyao, et al.
Published: (2025)
Tele-Aloha: A Low-budget and High-authenticity Telepresence System Using Sparse RGB Cameras
by: Tu, Hanzhang, et al.
Published: (2024)
by: Tu, Hanzhang, et al.
Published: (2024)
Bimanual Grasp Synthesis for Dexterous Robot Hands
by: Shao, Yanming, et al.
Published: (2024)
by: Shao, Yanming, et al.
Published: (2024)
Learning Explicit Contact for Implicit Reconstruction of Hand-held Objects from Monocular Images
by: Hu, Junxing, et al.
Published: (2023)
by: Hu, Junxing, et al.
Published: (2023)
GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians
by: Hu, Liangxiao, et al.
Published: (2023)
by: Hu, Liangxiao, et al.
Published: (2023)
HOSIG: Full-Body Human-Object-Scene Interaction Generation with Hierarchical Scene Perception
by: Yao, Wei, et al.
Published: (2025)
by: Yao, Wei, et al.
Published: (2025)
SyncMV4D: Synchronized Multi-view Joint Diffusion of Appearance and Motion for Hand-Object Interaction Synthesis
by: Dang, Lingwei, et al.
Published: (2025)
by: Dang, Lingwei, et al.
Published: (2025)
FunGrasp: Functional Grasping for Diverse Dexterous Hands
by: Huang, Linyi, et al.
Published: (2024)
by: Huang, Linyi, et al.
Published: (2024)
Stereo-Talker: Audio-driven 3D Human Synthesis with Prior-Guided Mixture-of-Experts
by: Deng, Xiang, et al.
Published: (2024)
by: Deng, Xiang, et al.
Published: (2024)
MAViD: A Multimodal Framework for Audio-Visual Dialogue Understanding and Generation
by: Pang, Youxin, et al.
Published: (2025)
by: Pang, Youxin, et al.
Published: (2025)
TASTE-Rob: Advancing Video Generation of Task-Oriented Hand-Object Interaction for Generalizable Robotic Manipulation
by: Zhao, Hongxiang, et al.
Published: (2025)
by: Zhao, Hongxiang, et al.
Published: (2025)
CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decomposition
by: Zhang, Hongwen, et al.
Published: (2023)
by: Zhang, Hongwen, et al.
Published: (2023)
Interspatial Attention for Efficient 4D Human Video Generation
by: Shao, Ruizhi, et al.
Published: (2025)
by: Shao, Ruizhi, et al.
Published: (2025)
SynAgent: Generalizable Cooperative Humanoid Manipulation via Solo-to-Cooperative Agent Synergy
by: Yao, Wei, et al.
Published: (2026)
by: Yao, Wei, et al.
Published: (2026)
Joint Diffusion for Universal Hand-Object Grasp Generation
by: Cao, Jinkun, et al.
Published: (2024)
by: Cao, Jinkun, et al.
Published: (2024)
OmniHands: Towards Robust 4D Hand Mesh Recovery via A Versatile Transformer
by: Lin, Dixuan, et al.
Published: (2024)
by: Lin, Dixuan, et al.
Published: (2024)
HHAvatar: Gaussian Head Avatar with Dynamic Hairs
by: Liao, Zhanfeng, et al.
Published: (2023)
by: Liao, Zhanfeng, et al.
Published: (2023)
TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding
by: Liu, Yun, et al.
Published: (2024)
by: Liu, Yun, et al.
Published: (2024)
FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulation
by: Zeng, Huajian, et al.
Published: (2026)
by: Zeng, Huajian, et al.
Published: (2026)
G-DexGrasp: Generalizable Dexterous Grasping Synthesis Via Part-Aware Prior Retrieval and Prior-Assisted Generation
by: Jian, Juntao, et al.
Published: (2025)
by: Jian, Juntao, et al.
Published: (2025)
Dexterous Manipulation Policies from RGB Human Videos via 3D Hand-Object Trajectory Reconstruction
by: Chen, Hongyi, et al.
Published: (2026)
by: Chen, Hongyi, et al.
Published: (2026)
World Models for Learning Dexterous Hand-Object Interactions from Human Videos
by: Goswami, Raktim Gautam, et al.
Published: (2025)
by: Goswami, Raktim Gautam, et al.
Published: (2025)
U-Mind: A Unified Framework for Real-Time Multimodal Interaction with Audiovisual Generation
by: Deng, Xiang, et al.
Published: (2026)
by: Deng, Xiang, et al.
Published: (2026)
Recovering 3D Human Mesh from Monocular Images: A Survey
by: Tian, Yating, et al.
Published: (2022)
by: Tian, Yating, et al.
Published: (2022)
DexMan: Learning Bimanual Dexterous Manipulation from Human and Generated Videos
by: Hsieh, Jhen, et al.
Published: (2025)
by: Hsieh, Jhen, et al.
Published: (2025)
UniHM: Unified Dexterous Hand Manipulation with Vision Language Model
by: Zhang, Zhenhao, et al.
Published: (2026)
by: Zhang, Zhenhao, et al.
Published: (2026)
AnyDexGrasp: General Dexterous Grasping for Different Hands with Human-level Learning Efficiency
by: Fang, Hao-Shu, et al.
Published: (2025)
by: Fang, Hao-Shu, et al.
Published: (2025)
EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videos
by: Fu, Hongming, et al.
Published: (2026)
by: Fu, Hongming, et al.
Published: (2026)
Similar Items
-
Ins-HOI: Instance Aware Human-Object Interactions Recovery
by: Zhang, Jiajun, et al.
Published: (2023) -
Human4DiT: 360-degree Human Video Generation with 4D Diffusion Transformer
by: Shao, Ruizhi, et al.
Published: (2024) -
GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views
by: Zhou, Boyao, et al.
Published: (2024) -
SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios
by: Dang, Lingwei, et al.
Published: (2025) -
ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusion
by: Zhang, Jiajun, et al.
Published: (2024)