DMesh++: An Efficient Differentiable Mesh for Complex Shapes
Fuente:
arXiv
Salvato in:
| Autori principali: | , , , , , , , |
|---|---|
| Natura: | Preprint |
| Pubblicazione: |
2024
|
| Soggetti: | |
| Accesso online: | |
| Tags: |
Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
|
| _version_ | 1866915372794380288 |
|---|---|
| author | Son, Sanghyun Gadelha, Matheus Zhou, Yang Fisher, Matthew Xu, Zexiang Qiao, Yi-Ling Lin, Ming C. Zhou, Yi |
| author_facet | Son, Sanghyun Gadelha, Matheus Zhou, Yang Fisher, Matthew Xu, Zexiang Qiao, Yi-Ling Lin, Ming C. Zhou, Yi |
| contents | Recent probabilistic methods for 3D triangular meshes capture diverse shapes by differentiable mesh connectivity, but face high computational costs with increased shape details. We introduce a new differentiable mesh processing method that addresses this challenge and efficiently handles meshes with intricate structures. Our method reduces time complexity from O(N) to O(log N) and requires significantly less memory than previous approaches. Building on this innovation, we present a reconstruction algorithm capable of generating complex 2D and 3D shapes from point clouds or multi-view images. Visit our project page (https://sonsang.github.io/dmesh2-project) for source code and supplementary material. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2412_16776 |
| institution | arXiv |
| publishDate | 2024 |
| record_format | arxiv |
| spellingShingle | DMesh++: An Efficient Differentiable Mesh for Complex Shapes Son, Sanghyun Gadelha, Matheus Zhou, Yang Fisher, Matthew Xu, Zexiang Qiao, Yi-Ling Lin, Ming C. Zhou, Yi Computer Vision and Pattern Recognition Graphics Machine Learning Recent probabilistic methods for 3D triangular meshes capture diverse shapes by differentiable mesh connectivity, but face high computational costs with increased shape details. We introduce a new differentiable mesh processing method that addresses this challenge and efficiently handles meshes with intricate structures. Our method reduces time complexity from O(N) to O(log N) and requires significantly less memory than previous approaches. Building on this innovation, we present a reconstruction algorithm capable of generating complex 2D and 3D shapes from point clouds or multi-view images. Visit our project page (https://sonsang.github.io/dmesh2-project) for source code and supplementary material. |
| title | DMesh++: An Efficient Differentiable Mesh for Complex Shapes |
| topic | Computer Vision and Pattern Recognition Graphics Machine Learning |
| url | https://arxiv.org/abs/2412.16776 |