RoomPainter: View-Integrated Diffusion for Consistent Indoor Scene Texturing
Fuente:
arXiv
Saved in:
| Main Authors: | Huang, Zhipeng, Yu, Wangbo, Cheng, Xinhua, Zhao, ChengShu, Ge, Yunyang, Guo, Mingyi, Yuan, Li, Tian, Yonghong |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
HoloTime: Taming Video Diffusion Models for Panoramic 4D Scene Generation
by: Zhou, Haiyang, et al.
Published: (2025)
by: Zhou, Haiyang, et al.
Published: (2025)
HoloDreamer: Holistic 3D Panoramic World Generation from Text Descriptions
by: Zhou, Haiyang, et al.
Published: (2024)
by: Zhou, Haiyang, et al.
Published: (2024)
AE-NeRF: Augmenting Event-Based Neural Radiance Fields for Non-ideal Conditions and Larger Scene
by: Feng, Chaoran, et al.
Published: (2025)
by: Feng, Chaoran, et al.
Published: (2025)
FlexPainter: Flexible and Multi-View Consistent Texture Generation
by: Yan, Dongyu, et al.
Published: (2025)
by: Yan, Dongyu, et al.
Published: (2025)
ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesis
by: Yu, Wangbo, et al.
Published: (2024)
by: Yu, Wangbo, et al.
Published: (2024)
RoomTex: Texturing Compositional Indoor Scenes via Iterative Inpainting
by: Wang, Qi, et al.
Published: (2024)
by: Wang, Qi, et al.
Published: (2024)
TexPainter: Generative Mesh Texturing with Multi-view Consistency
by: Zhang, Hongkun, et al.
Published: (2024)
by: Zhang, Hongkun, et al.
Published: (2024)
SwapAnyone: Consistent and Realistic Video Synthesis for Swapping Any Person into Any Video
by: Zhao, Chengshu, et al.
Published: (2025)
by: Zhao, Chengshu, et al.
Published: (2025)
Cycle3D: High-quality and Consistent Image-to-3D Generation via Generation-Reconstruction Cycle
by: Tang, Zhenyu, et al.
Published: (2024)
by: Tang, Zhenyu, et al.
Published: (2024)
HetScene: Heterogeneity-Aware Diffusion for Dense Indoor Scene Generation
by: Chen, Zini, et al.
Published: (2026)
by: Chen, Zini, et al.
Published: (2026)
Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views
by: Xu, Zhankuo, et al.
Published: (2025)
by: Xu, Zhankuo, et al.
Published: (2025)
GarmentPainter: Efficient 3D Garment Texture Synthesis with Character-Guided Diffusion Model
by: Wu, Jinbo, et al.
Published: (2026)
by: Wu, Jinbo, et al.
Published: (2026)
FlashI2V: Fourier-Guided Latent Shifting Prevents Conditional Image Leakage in Image-to-Video Generation
by: Ge, Yunyang, et al.
Published: (2025)
by: Ge, Yunyang, et al.
Published: (2025)
UniWorld-V1: High-Resolution Semantic Encoders for Unified Visual Understanding and Generation
by: Lin, Bin, et al.
Published: (2025)
by: Lin, Bin, et al.
Published: (2025)
ScenePainter: Semantically Consistent Perpetual 3D Scene Generation with Concept Relation Alignment
by: Xia, Chong, et al.
Published: (2025)
by: Xia, Chong, et al.
Published: (2025)
CustomTex: High-fidelity Indoor Scene Texturing via Multi-Reference Customization
by: Chen, Weilin, et al.
Published: (2026)
by: Chen, Weilin, et al.
Published: (2026)
Pano2Room: Novel View Synthesis from a Single Indoor Panorama
by: Pu, Guo, et al.
Published: (2024)
by: Pu, Guo, et al.
Published: (2024)
OSP-Next: Efficient High-Quality Video Generation with Sparse Sequence Parallelism, HiF8 Quantization, and Reinforcement Learning
by: Ge, Yunyang, et al.
Published: (2026)
by: Ge, Yunyang, et al.
Published: (2026)
An Optimization Framework to Enforce Multi-View Consistency for Texturing 3D Meshes
by: Zhao, Zhengyi, et al.
Published: (2024)
by: Zhao, Zhengyi, et al.
Published: (2024)
PDDM: Pseudo Depth Diffusion Model for RGB-PD Semantic Segmentation Based in Complex Indoor Scenes
by: Xu, Xinhua, et al.
Published: (2025)
by: Xu, Xinhua, et al.
Published: (2025)
InsTex: Indoor Scenes Stylized Texture Synthesis
by: Zhang, Yunfan, et al.
Published: (2025)
by: Zhang, Yunfan, et al.
Published: (2025)
MVRoom: Controllable 3D Indoor Scene Generation with Multi-View Diffusion Models
by: Fang, Shaoheng, et al.
Published: (2025)
by: Fang, Shaoheng, et al.
Published: (2025)
DeblurNVS: Geometric Latent Diffusion for Novel View Synthesis from Sparse Motion-Blurred Images
by: Shi, Changyue, et al.
Published: (2026)
by: Shi, Changyue, et al.
Published: (2026)
Sparis: Neural Implicit Surface Reconstruction of Indoor Scenes from Sparse Views
by: Wu, Yulun, et al.
Published: (2025)
by: Wu, Yulun, et al.
Published: (2025)
CommonScenes: Generating Commonsense 3D Indoor Scenes with Scene Graph Diffusion
by: Zhai, Guangyao, et al.
Published: (2023)
by: Zhai, Guangyao, et al.
Published: (2023)
Seeing Through Reflections: Advancing 3D Scene Reconstruction in Mirror-Containing Environments with Gaussian Splatting
by: Guo, Zijing, et al.
Published: (2025)
by: Guo, Zijing, et al.
Published: (2025)
ProtPainter: Draw or Drag Protein via Topology-guided Diffusion
by: Lu, Zhengxi, et al.
Published: (2025)
by: Lu, Zhengxi, et al.
Published: (2025)
GLTScene: Global‐to‐Local Transformers for Indoor Scene Synthesis with General Room Boundaries
by: Yijie Li, et al.
Published: (2024)
by: Yijie Li, et al.
Published: (2024)
VoxScene: Anchor-Conditioned Voxel Diffusion for Indoor Scene Arrangement
by: Mao, Haotian, et al.
Published: (2026)
by: Mao, Haotian, et al.
Published: (2026)
Behind the Veil: Enhanced Indoor 3D Scene Reconstruction with Occluded Surfaces Completion
by: Sun, Su, et al.
Published: (2024)
by: Sun, Su, et al.
Published: (2024)
GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstruction
by: Xiang, Haodong, et al.
Published: (2024)
by: Xiang, Haodong, et al.
Published: (2024)
E-4DGS: High-Fidelity Dynamic Reconstruction from the Multi-view Event Cameras
by: Feng, Chaoran, et al.
Published: (2025)
by: Feng, Chaoran, et al.
Published: (2025)
DreamPainter: Image Background Inpainting for E-commerce Scenarios
by: Zhao, Sijie, et al.
Published: (2025)
by: Zhao, Sijie, et al.
Published: (2025)
Style-Consistent 3D Indoor Scene Synthesis with Decoupled Objects
by: Zhang, Yunfan, et al.
Published: (2024)
by: Zhang, Yunfan, et al.
Published: (2024)
MOSAIC: Generating Consistent, Privacy-Preserving Scenes from Multiple Depth Views in Multi-Room Environments
by: Liu, Zhixuan, et al.
Published: (2025)
by: Liu, Zhixuan, et al.
Published: (2025)
RoomCraft: Controllable and Complete 3D Indoor Scene Generation
by: Zhou, Mengqi, et al.
Published: (2025)
by: Zhou, Mengqi, et al.
Published: (2025)
Consistent Diffusion: Denoising Diffusion Model with Data-Consistent Training for Image Restoration
by: Cheng, Xinlong, et al.
Published: (2024)
by: Cheng, Xinlong, et al.
Published: (2024)
GeoSceneGraph: Geometric Scene Graph Diffusion Model for Text-guided 3D Indoor Scene Synthesis
by: Ruiz, Antonio, et al.
Published: (2025)
by: Ruiz, Antonio, et al.
Published: (2025)
MOVIS: Enhancing Multi-Object Novel View Synthesis for Indoor Scenes
by: Lu, Ruijie, et al.
Published: (2024)
by: Lu, Ruijie, et al.
Published: (2024)
AttentionPainter: An Efficient and Adaptive Stroke Predictor for Scene Painting
by: Tang, Yizhe, et al.
Published: (2024)
by: Tang, Yizhe, et al.
Published: (2024)
Similar Items
-
HoloTime: Taming Video Diffusion Models for Panoramic 4D Scene Generation
by: Zhou, Haiyang, et al.
Published: (2025) -
HoloDreamer: Holistic 3D Panoramic World Generation from Text Descriptions
by: Zhou, Haiyang, et al.
Published: (2024) -
AE-NeRF: Augmenting Event-Based Neural Radiance Fields for Non-ideal Conditions and Larger Scene
by: Feng, Chaoran, et al.
Published: (2025) -
FlexPainter: Flexible and Multi-View Consistent Texture Generation
by: Yan, Dongyu, et al.
Published: (2025) -
ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesis
by: Yu, Wangbo, et al.
Published: (2024)