FedCross: Intertemporal Federated Learning Under Evolutionary Games

Fuente: arXiv
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Main Authors: Lu, Jianfeng, Zhang, Ying, Jia, Riheng, Cao, Shuqin, Liu, Jing, Fu, Hao
Format: Preprint
Published: 2024
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author Lu, Jianfeng
Zhang, Ying
Jia, Riheng
Cao, Shuqin
Liu, Jing
Fu, Hao
author_facet Lu, Jianfeng
Zhang, Ying
Jia, Riheng
Cao, Shuqin
Liu, Jing
Fu, Hao
contents Federated Learning (FL) mitigates privacy leakage in decentralized machine learning by allowing multiple clients to train collaboratively locally. However, dynamic mobile networks with high mobility, intermittent connectivity, and bandwidth limitation severely hinder model updates to the cloud server. Although previous studies have typically addressed user mobility issue through task reassignment or predictive modeling, frequent migrations may result in high communication overhead. Overcoming this obstacle involves not only dealing with resource constraints, but also finding ways to mitigate the challenges posed by user migrations. We therefore propose an intertemporal incentive framework, FedCross, which ensures the continuity of FL tasks by migrating interrupted training tasks to feasible mobile devices. Specifically, FedCross comprises two distinct stages. In Stage 1, we address the task allocation problem across regions under resource constraints by employing a multi-objective migration algorithm to quantify the optimal task receivers. Moreover, we adopt evolutionary game theory to capture the dynamic decision-making of users, forecasting the evolution of user proportions across different regions to mitigate frequent migrations. In Stage 2, we utilize a procurement auction mechanism to allocate rewards among base stations, ensuring that those providing high-quality models receive optimal compensation. This approach incentivizes sustained user participation, thereby ensuring the overall feasibility of FedCross. Finally, experimental results validate the theoretical soundness of FedCross and demonstrate its significant reduction in communication overhead.
format Preprint
id arxiv_https___arxiv_org_abs_2412_16968
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle FedCross: Intertemporal Federated Learning Under Evolutionary Games
Lu, Jianfeng
Zhang, Ying
Jia, Riheng
Cao, Shuqin
Liu, Jing
Fu, Hao
Machine Learning
Distributed, Parallel, and Cluster Computing
Computer Science and Game Theory
Federated Learning (FL) mitigates privacy leakage in decentralized machine learning by allowing multiple clients to train collaboratively locally. However, dynamic mobile networks with high mobility, intermittent connectivity, and bandwidth limitation severely hinder model updates to the cloud server. Although previous studies have typically addressed user mobility issue through task reassignment or predictive modeling, frequent migrations may result in high communication overhead. Overcoming this obstacle involves not only dealing with resource constraints, but also finding ways to mitigate the challenges posed by user migrations. We therefore propose an intertemporal incentive framework, FedCross, which ensures the continuity of FL tasks by migrating interrupted training tasks to feasible mobile devices. Specifically, FedCross comprises two distinct stages. In Stage 1, we address the task allocation problem across regions under resource constraints by employing a multi-objective migration algorithm to quantify the optimal task receivers. Moreover, we adopt evolutionary game theory to capture the dynamic decision-making of users, forecasting the evolution of user proportions across different regions to mitigate frequent migrations. In Stage 2, we utilize a procurement auction mechanism to allocate rewards among base stations, ensuring that those providing high-quality models receive optimal compensation. This approach incentivizes sustained user participation, thereby ensuring the overall feasibility of FedCross. Finally, experimental results validate the theoretical soundness of FedCross and demonstrate its significant reduction in communication overhead.
title FedCross: Intertemporal Federated Learning Under Evolutionary Games
topic Machine Learning
Distributed, Parallel, and Cluster Computing
Computer Science and Game Theory
url https://arxiv.org/abs/2412.16968