The evolution of cooperation in spatial public goods game with tolerant punishment based on reputation threshold

Fuente: arXiv
Guardado en:
Detalles Bibliográficos
Autores principales: Zhang, Gui, Yao, Yichao, Zeng, Ziyan, Feng, Minyu, Chica, Manuel
Formato: Preprint
Publicado: 2024
Materias:
Acceso en línea:
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1866918213894275072
author Zhang, Gui
Yao, Yichao
Zeng, Ziyan
Feng, Minyu
Chica, Manuel
author_facet Zhang, Gui
Yao, Yichao
Zeng, Ziyan
Feng, Minyu
Chica, Manuel
contents Reputation and punishment are significant guidelines for regulating individual behavior in human society, and those with a good reputation are more likely to be imitated by others. In addition, society imposes varying degrees of punishment for behaviors that harm the interests of groups with different reputations. However, conventional pairwise interaction rules and the punishment mechanism overlook this aspect. Building on this observation, this paper enhances a spatial public goods game in two key ways: 1) We set a reputation threshold and use punishment to regulate the defection behavior of players in low-reputation groups while allowing defection behavior in high-reputation game groups. 2) Differently from pairwise interaction rules, we combine reputation and payoff as the fitness of individuals to ensure that players with both high payoff and reputation have a higher chance of being imitated. Through simulations, we find that a higher reputation threshold, combined with a stringent punishment environment, can substantially enhance the level of cooperation within the population. This mechanism provides deeper insight into the widespread phenomenon of cooperation that emerges among individuals.
format Preprint
id arxiv_https___arxiv_org_abs_2412_17351
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle The evolution of cooperation in spatial public goods game with tolerant punishment based on reputation threshold
Zhang, Gui
Yao, Yichao
Zeng, Ziyan
Feng, Minyu
Chica, Manuel
Social and Information Networks
Physics and Society
Reputation and punishment are significant guidelines for regulating individual behavior in human society, and those with a good reputation are more likely to be imitated by others. In addition, society imposes varying degrees of punishment for behaviors that harm the interests of groups with different reputations. However, conventional pairwise interaction rules and the punishment mechanism overlook this aspect. Building on this observation, this paper enhances a spatial public goods game in two key ways: 1) We set a reputation threshold and use punishment to regulate the defection behavior of players in low-reputation groups while allowing defection behavior in high-reputation game groups. 2) Differently from pairwise interaction rules, we combine reputation and payoff as the fitness of individuals to ensure that players with both high payoff and reputation have a higher chance of being imitated. Through simulations, we find that a higher reputation threshold, combined with a stringent punishment environment, can substantially enhance the level of cooperation within the population. This mechanism provides deeper insight into the widespread phenomenon of cooperation that emerges among individuals.
title The evolution of cooperation in spatial public goods game with tolerant punishment based on reputation threshold
topic Social and Information Networks
Physics and Society
url https://arxiv.org/abs/2412.17351