Robin Hood Reachability Bidding Games

Fuente: arXiv
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Main Authors: Almagor, Shaull, Avni, Guy, Dafni, Neta
Format: Preprint
Published: 2024
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author Almagor, Shaull
Avni, Guy
Dafni, Neta
author_facet Almagor, Shaull
Avni, Guy
Dafni, Neta
contents Two-player graph games are a fundamental model for reasoning about the interaction of agents. These games are played between two players who move a token along a graph. In bidding games, the players have some monetary budget, and at each step they bid for the privilege of moving the token. Typically, the winner of the bid either pays the loser or the bank, or a combination thereof. We introduce Robin Hood bidding games, where at the beginning of every step the richer player pays the poorer a fixed fraction of the difference of their wealth. After the bid, the winner pays the loser. Intuitively, this captures the setting where a regulating entity prevents the accumulation of wealth to some degree. We show that the central property of bidding games, namely the existence of a threshold function, is retained in Robin Hood bidding games. We show that finding the threshold can be formulated as a Mixed-Integer Linear Program. Surprisingly, we show that the games are not always determined exactly at the threshold, unlike their standard counterpart.
format Preprint
id arxiv_https___arxiv_org_abs_2412_17718
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Robin Hood Reachability Bidding Games
Almagor, Shaull
Avni, Guy
Dafni, Neta
Computer Science and Game Theory
Two-player graph games are a fundamental model for reasoning about the interaction of agents. These games are played between two players who move a token along a graph. In bidding games, the players have some monetary budget, and at each step they bid for the privilege of moving the token. Typically, the winner of the bid either pays the loser or the bank, or a combination thereof. We introduce Robin Hood bidding games, where at the beginning of every step the richer player pays the poorer a fixed fraction of the difference of their wealth. After the bid, the winner pays the loser. Intuitively, this captures the setting where a regulating entity prevents the accumulation of wealth to some degree. We show that the central property of bidding games, namely the existence of a threshold function, is retained in Robin Hood bidding games. We show that finding the threshold can be formulated as a Mixed-Integer Linear Program. Surprisingly, we show that the games are not always determined exactly at the threshold, unlike their standard counterpart.
title Robin Hood Reachability Bidding Games
topic Computer Science and Game Theory
url https://arxiv.org/abs/2412.17718