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Hauptverfasser: Peraltai, Daniel, Qin, Xin
Format: Preprint
Veröffentlicht: 2024
Schlagworte:
Online-Zugang:https://arxiv.org/abs/2412.18408
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author Peraltai, Daniel
Qin, Xin
author_facet Peraltai, Daniel
Qin, Xin
contents Cyber-physical systems (CPS) combine cyber and physical components engineered to make decisions and interact within dynamic environments. Ensuring the safety of CPS is of great importance, requiring extensive testing across diverse and complex scenarios. To generate as many testing scenarios as possible, previous efforts have focused on describing scenarios using formal languages to generate scenes. In this paper, we introduce an alternative approach: reconstructing scenes inside the open-source game engine, Godot. We have developed a pipeline that enables the reconstruction of testing scenes directly from provided images of scenarios. These reconstructed scenes can then be deployed within simulated environments to assess a CPS. This approach offers a scalable and flexible solution for testing CPS in realistic environments.
format Preprint
id arxiv_https___arxiv_org_abs_2412_18408
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Exploring Flexible Scenario Generation in Godot Simulator
Peraltai, Daniel
Qin, Xin
Artificial Intelligence
Cyber-physical systems (CPS) combine cyber and physical components engineered to make decisions and interact within dynamic environments. Ensuring the safety of CPS is of great importance, requiring extensive testing across diverse and complex scenarios. To generate as many testing scenarios as possible, previous efforts have focused on describing scenarios using formal languages to generate scenes. In this paper, we introduce an alternative approach: reconstructing scenes inside the open-source game engine, Godot. We have developed a pipeline that enables the reconstruction of testing scenes directly from provided images of scenarios. These reconstructed scenes can then be deployed within simulated environments to assess a CPS. This approach offers a scalable and flexible solution for testing CPS in realistic environments.
title Exploring Flexible Scenario Generation in Godot Simulator
topic Artificial Intelligence
url https://arxiv.org/abs/2412.18408