BeSplat: Gaussian Splatting from a Single Blurry Image and Event Stream

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Main Authors: Matta, Gopi Raju, Trisha, Reddypalli, Mitra, Kaushik
Format: Preprint
Published: 2024
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author Matta, Gopi Raju
Trisha, Reddypalli
Mitra, Kaushik
author_facet Matta, Gopi Raju
Trisha, Reddypalli
Mitra, Kaushik
contents Novel view synthesis has been greatly enhanced by the development of radiance field methods. The introduction of 3D Gaussian Splatting (3DGS) has effectively addressed key challenges, such as long training times and slow rendering speeds, typically associated with Neural Radiance Fields (NeRF), while maintaining high-quality reconstructions. In this work (BeSplat), we demonstrate the recovery of sharp radiance field (Gaussian splats) from a single motion-blurred image and its corresponding event stream. Our method jointly learns the scene representation via Gaussian Splatting and recovers the camera motion through Bezier SE(3) formulation effectively, minimizing discrepancies between synthesized and real-world measurements of both blurry image and corresponding event stream. We evaluate our approach on both synthetic and real datasets, showcasing its ability to render view-consistent, sharp images from the learned radiance field and the estimated camera trajectory. To the best of our knowledge, ours is the first work to address this highly challenging ill-posed problem in a Gaussian Splatting framework with the effective incorporation of temporal information captured using the event stream.
format Preprint
id arxiv_https___arxiv_org_abs_2412_19370
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle BeSplat: Gaussian Splatting from a Single Blurry Image and Event Stream
Matta, Gopi Raju
Trisha, Reddypalli
Mitra, Kaushik
Computer Vision and Pattern Recognition
Novel view synthesis has been greatly enhanced by the development of radiance field methods. The introduction of 3D Gaussian Splatting (3DGS) has effectively addressed key challenges, such as long training times and slow rendering speeds, typically associated with Neural Radiance Fields (NeRF), while maintaining high-quality reconstructions. In this work (BeSplat), we demonstrate the recovery of sharp radiance field (Gaussian splats) from a single motion-blurred image and its corresponding event stream. Our method jointly learns the scene representation via Gaussian Splatting and recovers the camera motion through Bezier SE(3) formulation effectively, minimizing discrepancies between synthesized and real-world measurements of both blurry image and corresponding event stream. We evaluate our approach on both synthetic and real datasets, showcasing its ability to render view-consistent, sharp images from the learned radiance field and the estimated camera trajectory. To the best of our knowledge, ours is the first work to address this highly challenging ill-posed problem in a Gaussian Splatting framework with the effective incorporation of temporal information captured using the event stream.
title BeSplat: Gaussian Splatting from a Single Blurry Image and Event Stream
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2412.19370