SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis

Fuente: arXiv
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Auteurs principaux: He, Wenkun, Liu, Yun, Liu, Ruitao, Yi, Li
Format: Preprint
Publié: 2024
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author He, Wenkun
Liu, Yun
Liu, Ruitao
Yi, Li
author_facet He, Wenkun
Liu, Yun
Liu, Ruitao
Yi, Li
contents Synthesizing realistic human-object interaction motions is a critical problem in VR/AR and human animation. Unlike the commonly studied scenarios involving a single human or hand interacting with one object, we address a more generic multi-body setting with arbitrary numbers of humans, hands, and objects. This complexity introduces significant challenges in synchronizing motions due to the high correlations and mutual influences among bodies. To address these challenges, we introduce SyncDiff, a novel method for multi-body interaction synthesis using a synchronized motion diffusion strategy. SyncDiff employs a single diffusion model to capture the joint distribution of multi-body motions. To enhance motion fidelity, we propose a frequency-domain motion decomposition scheme. Additionally, we introduce a new set of alignment scores to emphasize the synchronization of different body motions. SyncDiff jointly optimizes both data sample likelihood and alignment likelihood through an explicit synchronization strategy. Extensive experiments across four datasets with various multi-body configurations demonstrate the superiority of SyncDiff over existing state-of-the-art motion synthesis methods.
format Preprint
id arxiv_https___arxiv_org_abs_2412_20104
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis
He, Wenkun
Liu, Yun
Liu, Ruitao
Yi, Li
Computer Vision and Pattern Recognition
Artificial Intelligence
Machine Learning
Robotics
Synthesizing realistic human-object interaction motions is a critical problem in VR/AR and human animation. Unlike the commonly studied scenarios involving a single human or hand interacting with one object, we address a more generic multi-body setting with arbitrary numbers of humans, hands, and objects. This complexity introduces significant challenges in synchronizing motions due to the high correlations and mutual influences among bodies. To address these challenges, we introduce SyncDiff, a novel method for multi-body interaction synthesis using a synchronized motion diffusion strategy. SyncDiff employs a single diffusion model to capture the joint distribution of multi-body motions. To enhance motion fidelity, we propose a frequency-domain motion decomposition scheme. Additionally, we introduce a new set of alignment scores to emphasize the synchronization of different body motions. SyncDiff jointly optimizes both data sample likelihood and alignment likelihood through an explicit synchronization strategy. Extensive experiments across four datasets with various multi-body configurations demonstrate the superiority of SyncDiff over existing state-of-the-art motion synthesis methods.
title SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Machine Learning
Robotics
url https://arxiv.org/abs/2412.20104