Embodied VideoAgent: Persistent Memory from Egocentric Videos and Embodied Sensors Enables Dynamic Scene Understanding

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Fan, Yue, Ma, Xiaojian, Su, Rongpeng, Guo, Jun, Wu, Rujie, Chen, Xi, Li, Qing
Natura: Preprint
Pubblicazione: 2024
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866912181362098176
author Fan, Yue
Ma, Xiaojian
Su, Rongpeng
Guo, Jun
Wu, Rujie
Chen, Xi
Li, Qing
author_facet Fan, Yue
Ma, Xiaojian
Su, Rongpeng
Guo, Jun
Wu, Rujie
Chen, Xi
Li, Qing
contents This paper investigates the problem of understanding dynamic 3D scenes from egocentric observations, a key challenge in robotics and embodied AI. Unlike prior studies that explored this as long-form video understanding and utilized egocentric video only, we instead propose an LLM-based agent, Embodied VideoAgent, which constructs scene memory from both egocentric video and embodied sensory inputs (e.g. depth and pose sensing). We further introduce a VLM-based approach to automatically update the memory when actions or activities over objects are perceived. Embodied VideoAgent attains significant advantages over counterparts in challenging reasoning and planning tasks in 3D scenes, achieving gains of 4.9% on Ego4D-VQ3D, 5.8% on OpenEQA, and 11.7% on EnvQA. We have also demonstrated its potential in various embodied AI tasks including generating embodied interactions and perception for robot manipulation. The code and demo will be made public.
format Preprint
id arxiv_https___arxiv_org_abs_2501_00358
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Embodied VideoAgent: Persistent Memory from Egocentric Videos and Embodied Sensors Enables Dynamic Scene Understanding
Fan, Yue
Ma, Xiaojian
Su, Rongpeng
Guo, Jun
Wu, Rujie
Chen, Xi
Li, Qing
Computer Vision and Pattern Recognition
This paper investigates the problem of understanding dynamic 3D scenes from egocentric observations, a key challenge in robotics and embodied AI. Unlike prior studies that explored this as long-form video understanding and utilized egocentric video only, we instead propose an LLM-based agent, Embodied VideoAgent, which constructs scene memory from both egocentric video and embodied sensory inputs (e.g. depth and pose sensing). We further introduce a VLM-based approach to automatically update the memory when actions or activities over objects are perceived. Embodied VideoAgent attains significant advantages over counterparts in challenging reasoning and planning tasks in 3D scenes, achieving gains of 4.9% on Ego4D-VQ3D, 5.8% on OpenEQA, and 11.7% on EnvQA. We have also demonstrated its potential in various embodied AI tasks including generating embodied interactions and perception for robot manipulation. The code and demo will be made public.
title Embodied VideoAgent: Persistent Memory from Egocentric Videos and Embodied Sensors Enables Dynamic Scene Understanding
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2501.00358