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Main Authors: Bajgar, Ondrej, Gould, Sid William, Mitta, Rohan Narayan Langford, Liu, Jonathon, Newcombe, Oliver, Golden, Jack
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2501.00381
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author Bajgar, Ondrej
Gould, Sid William
Mitta, Rohan Narayan Langford
Liu, Jonathon
Newcombe, Oliver
Golden, Jack
author_facet Bajgar, Ondrej
Gould, Sid William
Mitta, Rohan Narayan Langford
Liu, Jonathon
Newcombe, Oliver
Golden, Jack
contents As AI systems become increasingly autonomous, aligning their decision-making to human preferences is essential. In domains like autonomous driving or robotics, it is impossible to write down the reward function representing these preferences by hand. Inverse reinforcement learning (IRL) offers a promising approach to infer the unknown reward from demonstrations. However, obtaining human demonstrations can be costly. Active IRL addresses this challenge by strategically selecting the most informative scenarios for human demonstration, reducing the amount of required human effort. Where most prior work allowed querying the human for an action at one state at a time, we motivate and analyse scenarios where we collect longer trajectories. We provide an information-theoretic acquisition function, propose an efficient approximation scheme, and illustrate its performance through a set of gridworld experiments as groundwork for future work expanding to more general settings.
format Preprint
id arxiv_https___arxiv_org_abs_2501_00381
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Toward Information Theoretic Active Inverse Reinforcement Learning
Bajgar, Ondrej
Gould, Sid William
Mitta, Rohan Narayan Langford
Liu, Jonathon
Newcombe, Oliver
Golden, Jack
Machine Learning
As AI systems become increasingly autonomous, aligning their decision-making to human preferences is essential. In domains like autonomous driving or robotics, it is impossible to write down the reward function representing these preferences by hand. Inverse reinforcement learning (IRL) offers a promising approach to infer the unknown reward from demonstrations. However, obtaining human demonstrations can be costly. Active IRL addresses this challenge by strategically selecting the most informative scenarios for human demonstration, reducing the amount of required human effort. Where most prior work allowed querying the human for an action at one state at a time, we motivate and analyse scenarios where we collect longer trajectories. We provide an information-theoretic acquisition function, propose an efficient approximation scheme, and illustrate its performance through a set of gridworld experiments as groundwork for future work expanding to more general settings.
title Toward Information Theoretic Active Inverse Reinforcement Learning
topic Machine Learning
url https://arxiv.org/abs/2501.00381