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Main Authors: Srihari, Vriksha, Bhavya, R., Jayaraman, Shruti, Rajam, V. Mary Anita
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2501.01156
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author Srihari, Vriksha
Bhavya, R.
Jayaraman, Shruti
Rajam, V. Mary Anita
author_facet Srihari, Vriksha
Bhavya, R.
Jayaraman, Shruti
Rajam, V. Mary Anita
contents While generative models such as text-to-image, large language models and text-to-video have seen significant progress, the extension to text-to-virtual-reality remains largely unexplored, due to a deficit in training data and the complexity of achieving realistic depth and motion in virtual environments. This paper proposes an approach to coalesce existing generative systems to form a stereoscopic virtual reality video from text. Carried out in three main stages, we start with a base text-to-image model that captures context from an input text. We then employ Stable Diffusion on the rudimentary image produced, to generate frames with enhanced realism and overall quality. These frames are processed with depth estimation algorithms to create left-eye and right-eye views, which are stitched side-by-side to create an immersive viewing experience. Such systems would be highly beneficial in virtual reality production, since filming and scene building often require extensive hours of work and post-production effort. We utilize image evaluation techniques, specifically Fréchet Inception Distance and CLIP Score, to assess the visual quality of frames produced for the video. These quantitative measures establish the proficiency of the proposed method. Our work highlights the exciting possibilities of using natural language-driven graphics in fields like virtual reality simulations.
format Preprint
id arxiv_https___arxiv_org_abs_2501_01156
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle TexAVi: Generating Stereoscopic VR Video Clips from Text Descriptions
Srihari, Vriksha
Bhavya, R.
Jayaraman, Shruti
Rajam, V. Mary Anita
Computer Vision and Pattern Recognition
Artificial Intelligence
Machine Learning
I.2
While generative models such as text-to-image, large language models and text-to-video have seen significant progress, the extension to text-to-virtual-reality remains largely unexplored, due to a deficit in training data and the complexity of achieving realistic depth and motion in virtual environments. This paper proposes an approach to coalesce existing generative systems to form a stereoscopic virtual reality video from text. Carried out in three main stages, we start with a base text-to-image model that captures context from an input text. We then employ Stable Diffusion on the rudimentary image produced, to generate frames with enhanced realism and overall quality. These frames are processed with depth estimation algorithms to create left-eye and right-eye views, which are stitched side-by-side to create an immersive viewing experience. Such systems would be highly beneficial in virtual reality production, since filming and scene building often require extensive hours of work and post-production effort. We utilize image evaluation techniques, specifically Fréchet Inception Distance and CLIP Score, to assess the visual quality of frames produced for the video. These quantitative measures establish the proficiency of the proposed method. Our work highlights the exciting possibilities of using natural language-driven graphics in fields like virtual reality simulations.
title TexAVi: Generating Stereoscopic VR Video Clips from Text Descriptions
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Machine Learning
I.2
url https://arxiv.org/abs/2501.01156