A Game Between the Defender and the Attacker for Trigger-based Black-box Model Watermarking

Fuente: arXiv
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Hauptverfasser: Huang, Chaoyue, Wu, Hanzhou
Format: Preprint
Veröffentlicht: 2025
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author Huang, Chaoyue
Wu, Hanzhou
author_facet Huang, Chaoyue
Wu, Hanzhou
contents Watermarking deep neural network (DNN) models has attracted a great deal of attention and interest in recent years because of the increasing demand to protect the intellectual property of DNN models. Many practical algorithms have been proposed by covertly embedding a secret watermark into a given DNN model through either parametric/structural modulation or backdooring against intellectual property infringement from the attacker while preserving the model performance on the original task. Despite the performance of these approaches, the lack of basic research restricts the algorithmic design to either a trial-based method or a data-driven technique. This has motivated the authors in this paper to introduce a game between the model attacker and the model defender for trigger-based black-box model watermarking. For each of the two players, we construct the payoff function and determine the optimal response, which enriches the theoretical foundation of model watermarking and may inspire us to develop novel schemes in the future.
format Preprint
id arxiv_https___arxiv_org_abs_2501_01194
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle A Game Between the Defender and the Attacker for Trigger-based Black-box Model Watermarking
Huang, Chaoyue
Wu, Hanzhou
Cryptography and Security
Watermarking deep neural network (DNN) models has attracted a great deal of attention and interest in recent years because of the increasing demand to protect the intellectual property of DNN models. Many practical algorithms have been proposed by covertly embedding a secret watermark into a given DNN model through either parametric/structural modulation or backdooring against intellectual property infringement from the attacker while preserving the model performance on the original task. Despite the performance of these approaches, the lack of basic research restricts the algorithmic design to either a trial-based method or a data-driven technique. This has motivated the authors in this paper to introduce a game between the model attacker and the model defender for trigger-based black-box model watermarking. For each of the two players, we construct the payoff function and determine the optimal response, which enriches the theoretical foundation of model watermarking and may inspire us to develop novel schemes in the future.
title A Game Between the Defender and the Attacker for Trigger-based Black-box Model Watermarking
topic Cryptography and Security
url https://arxiv.org/abs/2501.01194