CrossView-GS: Cross-view Gaussian Splatting For Large-scale Scene Reconstruction

Fuente: arXiv
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Main Authors: Zhang, Chenhao, Cao, Yuanping, Zhang, Lei
Format: Preprint
Published: 2025
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author Zhang, Chenhao
Cao, Yuanping
Zhang, Lei
author_facet Zhang, Chenhao
Cao, Yuanping
Zhang, Lei
contents 3D Gaussian Splatting (3DGS) leverages densely distributed Gaussian primitives for high-quality scene representation and reconstruction. While existing 3DGS methods perform well in scenes with minor view variation, large view changes from cross-view data pose optimization challenges for these methods. To address these issues, we propose a novel cross-view Gaussian Splatting method for large-scale scene reconstruction based on multi-branch construction and fusion. Our method independently reconstructs models from different sets of views as multiple independent branches to establish the baselines of Gaussian distribution, providing reliable priors for cross-view reconstruction during initialization and densification. Specifically, a gradient-aware regularization strategy is introduced to mitigate smoothing issues caused by significant view disparities. Additionally, a unique Gaussian supplementation strategy is utilized to incorporate complementary information of multi-branch into the cross-view model. Extensive experiments on benchmark datasets demonstrate that our method achieves superior performance in novel view synthesis compared to state-of-the-art methods.
format Preprint
id arxiv_https___arxiv_org_abs_2501_01695
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle CrossView-GS: Cross-view Gaussian Splatting For Large-scale Scene Reconstruction
Zhang, Chenhao
Cao, Yuanping
Zhang, Lei
Computer Vision and Pattern Recognition
3D Gaussian Splatting (3DGS) leverages densely distributed Gaussian primitives for high-quality scene representation and reconstruction. While existing 3DGS methods perform well in scenes with minor view variation, large view changes from cross-view data pose optimization challenges for these methods. To address these issues, we propose a novel cross-view Gaussian Splatting method for large-scale scene reconstruction based on multi-branch construction and fusion. Our method independently reconstructs models from different sets of views as multiple independent branches to establish the baselines of Gaussian distribution, providing reliable priors for cross-view reconstruction during initialization and densification. Specifically, a gradient-aware regularization strategy is introduced to mitigate smoothing issues caused by significant view disparities. Additionally, a unique Gaussian supplementation strategy is utilized to incorporate complementary information of multi-branch into the cross-view model. Extensive experiments on benchmark datasets demonstrate that our method achieves superior performance in novel view synthesis compared to state-of-the-art methods.
title CrossView-GS: Cross-view Gaussian Splatting For Large-scale Scene Reconstruction
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2501.01695