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Main Author: Chun, Zheng
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2501.03676
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author Chun, Zheng
author_facet Chun, Zheng
contents In this work, we build upon the offline reinforcement learning algorithm TD7, which incorporates State-Action Learned Embeddings (SALE) and a prioritized experience replay buffer (LAP). We propose a model-free actor-critic algorithm that integrates ensemble Q-networks and a gradient diversity penalty from EDAC. The ensemble Q-networks introduce penalties to guide the actor network toward in-distribution actions, effectively addressing the challenge of out-of-distribution actions. Meanwhile, the gradient diversity penalty encourages diverse Q-value gradients, further suppressing overestimation for out-of-distribution actions. Additionally, our method retains an adjustable behavior cloning (BC) term that directs the actor network toward dataset actions during early training stages, while gradually reducing its influence as the precision of the Q-ensemble improves. These enhancements work synergistically to improve the stability and precision of the training. Experimental results on the D4RL MuJoCo benchmarks demonstrate that our algorithm achieves higher convergence speed, stability, and performance compared to existing methods.
format Preprint
id arxiv_https___arxiv_org_abs_2501_03676
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle SALE-Based Offline Reinforcement Learning with Ensemble Q-Networks
Chun, Zheng
Machine Learning
Artificial Intelligence
68T05, 90C40
I.2.6; I.2.8
In this work, we build upon the offline reinforcement learning algorithm TD7, which incorporates State-Action Learned Embeddings (SALE) and a prioritized experience replay buffer (LAP). We propose a model-free actor-critic algorithm that integrates ensemble Q-networks and a gradient diversity penalty from EDAC. The ensemble Q-networks introduce penalties to guide the actor network toward in-distribution actions, effectively addressing the challenge of out-of-distribution actions. Meanwhile, the gradient diversity penalty encourages diverse Q-value gradients, further suppressing overestimation for out-of-distribution actions. Additionally, our method retains an adjustable behavior cloning (BC) term that directs the actor network toward dataset actions during early training stages, while gradually reducing its influence as the precision of the Q-ensemble improves. These enhancements work synergistically to improve the stability and precision of the training. Experimental results on the D4RL MuJoCo benchmarks demonstrate that our algorithm achieves higher convergence speed, stability, and performance compared to existing methods.
title SALE-Based Offline Reinforcement Learning with Ensemble Q-Networks
topic Machine Learning
Artificial Intelligence
68T05, 90C40
I.2.6; I.2.8
url https://arxiv.org/abs/2501.03676