Materialist: Physically Based Editing Using Single-Image Inverse Rendering

Fuente: arXiv
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Main Authors: Wang, Lezhong, Tran, Duc Minh, Cui, Ruiqi, TG, Thomson, Dahl, Anders Bjorholm, Bigdeli, Siavash Arjomand, Frisvad, Jeppe Revall, Chandraker, Manmohan
Format: Preprint
Published: 2025
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author Wang, Lezhong
Tran, Duc Minh
Cui, Ruiqi
TG, Thomson
Dahl, Anders Bjorholm
Bigdeli, Siavash Arjomand
Frisvad, Jeppe Revall
Chandraker, Manmohan
author_facet Wang, Lezhong
Tran, Duc Minh
Cui, Ruiqi
TG, Thomson
Dahl, Anders Bjorholm
Bigdeli, Siavash Arjomand
Frisvad, Jeppe Revall
Chandraker, Manmohan
contents Achieving physically consistent image editing remains a significant challenge in computer vision. Existing image editing methods typically rely on neural networks, which struggle to accurately handle shadows and refractions. Conversely, physics-based inverse rendering often requires multi-view optimization, limiting its practicality in single-image scenarios. In this paper, we propose Materialist, a neural-initialized physically based rendering pipeline for single-image inverse rendering. Unlike previous hybrid methods that use physics to guide neural generation, our method leverages neural networks to predict initial material properties, which are then rigorously optimized via progressive differentiable rendering. Our approach enables a range of applications, including material editing, object insertion, and relighting, while also introducing an effective method for editing material transparency via ray-traced refraction without requiring full scene geometry. Furthermore, our envmap estimation method also achieves competitive performance, further enhancing the accuracy of image editing task. Experiments demonstrate strong performance across synthetic and real-world datasets, excelling even on challenging out-of-domain images.
format Preprint
id arxiv_https___arxiv_org_abs_2501_03717
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Materialist: Physically Based Editing Using Single-Image Inverse Rendering
Wang, Lezhong
Tran, Duc Minh
Cui, Ruiqi
TG, Thomson
Dahl, Anders Bjorholm
Bigdeli, Siavash Arjomand
Frisvad, Jeppe Revall
Chandraker, Manmohan
Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
Achieving physically consistent image editing remains a significant challenge in computer vision. Existing image editing methods typically rely on neural networks, which struggle to accurately handle shadows and refractions. Conversely, physics-based inverse rendering often requires multi-view optimization, limiting its practicality in single-image scenarios. In this paper, we propose Materialist, a neural-initialized physically based rendering pipeline for single-image inverse rendering. Unlike previous hybrid methods that use physics to guide neural generation, our method leverages neural networks to predict initial material properties, which are then rigorously optimized via progressive differentiable rendering. Our approach enables a range of applications, including material editing, object insertion, and relighting, while also introducing an effective method for editing material transparency via ray-traced refraction without requiring full scene geometry. Furthermore, our envmap estimation method also achieves competitive performance, further enhancing the accuracy of image editing task. Experiments demonstrate strong performance across synthetic and real-world datasets, excelling even on challenging out-of-domain images.
title Materialist: Physically Based Editing Using Single-Image Inverse Rendering
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
url https://arxiv.org/abs/2501.03717