MeshConv3D: Efficient convolution and pooling operators for triangular 3D meshes

Fuente: arXiv
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Autores principales: Bregeon, Germain, Preda, Marius, Ispas, Radu, Zaharia, Titus
Formato: Preprint
Publicado: 2025
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author Bregeon, Germain
Preda, Marius
Ispas, Radu
Zaharia, Titus
author_facet Bregeon, Germain
Preda, Marius
Ispas, Radu
Zaharia, Titus
contents Convolutional neural networks (CNNs) have been pivotal in various 2D image analysis tasks, including computer vision, image indexing and retrieval or semantic classification. Extending CNNs to 3D data such as point clouds and 3D meshes raises significant challenges since the very basic convolution and pooling operators need to be completely re-visited and re-defined in an appropriate manner to tackle irregular connectivity issues. In this paper, we introduce MeshConv3D, a 3D mesh-dedicated methodology integrating specialized convolution and face collapse-based pooling operators. MeshConv3D operates directly on meshes of arbitrary topology, without any need of prior re-meshing/conversion techniques. In order to validate our approach, we have considered a semantic classification task. The experimental results obtained on three distinct benchmark datasets show that the proposed approach makes it possible to achieve equivalent or superior classification results, while minimizing the related memory footprint and computational load.
format Preprint
id arxiv_https___arxiv_org_abs_2501_03830
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle MeshConv3D: Efficient convolution and pooling operators for triangular 3D meshes
Bregeon, Germain
Preda, Marius
Ispas, Radu
Zaharia, Titus
Computer Vision and Pattern Recognition
Graphics
Convolutional neural networks (CNNs) have been pivotal in various 2D image analysis tasks, including computer vision, image indexing and retrieval or semantic classification. Extending CNNs to 3D data such as point clouds and 3D meshes raises significant challenges since the very basic convolution and pooling operators need to be completely re-visited and re-defined in an appropriate manner to tackle irregular connectivity issues. In this paper, we introduce MeshConv3D, a 3D mesh-dedicated methodology integrating specialized convolution and face collapse-based pooling operators. MeshConv3D operates directly on meshes of arbitrary topology, without any need of prior re-meshing/conversion techniques. In order to validate our approach, we have considered a semantic classification task. The experimental results obtained on three distinct benchmark datasets show that the proposed approach makes it possible to achieve equivalent or superior classification results, while minimizing the related memory footprint and computational load.
title MeshConv3D: Efficient convolution and pooling operators for triangular 3D meshes
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2501.03830