Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control

Fuente: arXiv
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Autores principales: Gu, Zekai, Yan, Rui, Lu, Jiahao, Li, Peng, Dou, Zhiyang, Si, Chenyang, Dong, Zhen, Liu, Qifeng, Lin, Cheng, Liu, Ziwei, Wang, Wenping, Liu, Yuan
Formato: Preprint
Publicado: 2025
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author Gu, Zekai
Yan, Rui
Lu, Jiahao
Li, Peng
Dou, Zhiyang
Si, Chenyang
Dong, Zhen
Liu, Qifeng
Lin, Cheng
Liu, Ziwei
Wang, Wenping
Liu, Yuan
author_facet Gu, Zekai
Yan, Rui
Lu, Jiahao
Li, Peng
Dou, Zhiyang
Si, Chenyang
Dong, Zhen
Liu, Qifeng
Lin, Cheng
Liu, Ziwei
Wang, Wenping
Liu, Yuan
contents Diffusion models have demonstrated impressive performance in generating high-quality videos from text prompts or images. However, precise control over the video generation process, such as camera manipulation or content editing, remains a significant challenge. Existing methods for controlled video generation are typically limited to a single control type, lacking the flexibility to handle diverse control demands. In this paper, we introduce Diffusion as Shader (DaS), a novel approach that supports multiple video control tasks within a unified architecture. Our key insight is that achieving versatile video control necessitates leveraging 3D control signals, as videos are fundamentally 2D renderings of dynamic 3D content. Unlike prior methods limited to 2D control signals, DaS leverages 3D tracking videos as control inputs, making the video diffusion process inherently 3D-aware. This innovation allows DaS to achieve a wide range of video controls by simply manipulating the 3D tracking videos. A further advantage of using 3D tracking videos is their ability to effectively link frames, significantly enhancing the temporal consistency of the generated videos. With just 3 days of fine-tuning on 8 H800 GPUs using less than 10k videos, DaS demonstrates strong control capabilities across diverse tasks, including mesh-to-video generation, camera control, motion transfer, and object manipulation.
format Preprint
id arxiv_https___arxiv_org_abs_2501_03847
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control
Gu, Zekai
Yan, Rui
Lu, Jiahao
Li, Peng
Dou, Zhiyang
Si, Chenyang
Dong, Zhen
Liu, Qifeng
Lin, Cheng
Liu, Ziwei
Wang, Wenping
Liu, Yuan
Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
Diffusion models have demonstrated impressive performance in generating high-quality videos from text prompts or images. However, precise control over the video generation process, such as camera manipulation or content editing, remains a significant challenge. Existing methods for controlled video generation are typically limited to a single control type, lacking the flexibility to handle diverse control demands. In this paper, we introduce Diffusion as Shader (DaS), a novel approach that supports multiple video control tasks within a unified architecture. Our key insight is that achieving versatile video control necessitates leveraging 3D control signals, as videos are fundamentally 2D renderings of dynamic 3D content. Unlike prior methods limited to 2D control signals, DaS leverages 3D tracking videos as control inputs, making the video diffusion process inherently 3D-aware. This innovation allows DaS to achieve a wide range of video controls by simply manipulating the 3D tracking videos. A further advantage of using 3D tracking videos is their ability to effectively link frames, significantly enhancing the temporal consistency of the generated videos. With just 3 days of fine-tuning on 8 H800 GPUs using less than 10k videos, DaS demonstrates strong control capabilities across diverse tasks, including mesh-to-video generation, camera control, motion transfer, and object manipulation.
title Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
url https://arxiv.org/abs/2501.03847