From Simple to Complex Skills: The Case of In-Hand Object Reorientation

Fuente: arXiv
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Autori principali: Qi, Haozhi, Yi, Brent, Lambeta, Mike, Ma, Yi, Calandra, Roberto, Malik, Jitendra
Natura: Preprint
Pubblicazione: 2025
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author Qi, Haozhi
Yi, Brent
Lambeta, Mike
Ma, Yi
Calandra, Roberto
Malik, Jitendra
author_facet Qi, Haozhi
Yi, Brent
Lambeta, Mike
Ma, Yi
Calandra, Roberto
Malik, Jitendra
contents Learning policies in simulation and transferring them to the real world has become a promising approach in dexterous manipulation. However, bridging the sim-to-real gap for each new task requires substantial human effort, such as careful reward engineering, hyperparameter tuning, and system identification. In this work, we present a system that leverages low-level skills to address these challenges for more complex tasks. Specifically, we introduce a hierarchical policy for in-hand object reorientation based on previously acquired rotation skills. This hierarchical policy learns to select which low-level skill to execute based on feedback from both the environment and the low-level skill policies themselves. Compared to learning from scratch, the hierarchical policy is more robust to out-of-distribution changes and transfers easily from simulation to real-world environments. Additionally, we propose a generalizable object pose estimator that uses proprioceptive information, low-level skill predictions, and control errors as inputs to estimate the object pose over time. We demonstrate that our system can reorient objects, including symmetrical and textureless ones, to a desired pose.
format Preprint
id arxiv_https___arxiv_org_abs_2501_05439
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle From Simple to Complex Skills: The Case of In-Hand Object Reorientation
Qi, Haozhi
Yi, Brent
Lambeta, Mike
Ma, Yi
Calandra, Roberto
Malik, Jitendra
Robotics
Artificial Intelligence
Machine Learning
Learning policies in simulation and transferring them to the real world has become a promising approach in dexterous manipulation. However, bridging the sim-to-real gap for each new task requires substantial human effort, such as careful reward engineering, hyperparameter tuning, and system identification. In this work, we present a system that leverages low-level skills to address these challenges for more complex tasks. Specifically, we introduce a hierarchical policy for in-hand object reorientation based on previously acquired rotation skills. This hierarchical policy learns to select which low-level skill to execute based on feedback from both the environment and the low-level skill policies themselves. Compared to learning from scratch, the hierarchical policy is more robust to out-of-distribution changes and transfers easily from simulation to real-world environments. Additionally, we propose a generalizable object pose estimator that uses proprioceptive information, low-level skill predictions, and control errors as inputs to estimate the object pose over time. We demonstrate that our system can reorient objects, including symmetrical and textureless ones, to a desired pose.
title From Simple to Complex Skills: The Case of In-Hand Object Reorientation
topic Robotics
Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2501.05439