Nonisotropic Gaussian Diffusion for Realistic 3D Human Motion Prediction

Fuente: arXiv
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Main Authors: Curreli, Cecilia, Muhle, Dominik, Saroha, Abhishek, Ye, Zhenzhang, Marin, Riccardo, Cremers, Daniel
Format: Preprint
Published: 2025
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author Curreli, Cecilia
Muhle, Dominik
Saroha, Abhishek
Ye, Zhenzhang
Marin, Riccardo
Cremers, Daniel
author_facet Curreli, Cecilia
Muhle, Dominik
Saroha, Abhishek
Ye, Zhenzhang
Marin, Riccardo
Cremers, Daniel
contents Probabilistic human motion prediction aims to forecast multiple possible future movements from past observations. While current approaches report high diversity and realism, they often generate motions with undetected limb stretching and jitter. To address this, we introduce SkeletonDiffusion, a latent diffusion model that embeds an explicit inductive bias on the human body within its architecture and training. Our model is trained with a novel nonisotropic Gaussian diffusion formulation that aligns with the natural kinematic structure of the human skeleton. Results show that our approach outperforms conventional isotropic alternatives, consistently generating realistic predictions while avoiding artifacts such as limb distortion. Additionally, we identify a limitation in commonly used diversity metrics, which may inadvertently favor models that produce inconsistent limb lengths within the same sequence. SkeletonDiffusion sets a new benchmark on real-world datasets, outperforming various baselines across multiple evaluation metrics. Visit our project page at https://ceveloper.github.io/publications/skeletondiffusion/ .
format Preprint
id arxiv_https___arxiv_org_abs_2501_06035
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Nonisotropic Gaussian Diffusion for Realistic 3D Human Motion Prediction
Curreli, Cecilia
Muhle, Dominik
Saroha, Abhishek
Ye, Zhenzhang
Marin, Riccardo
Cremers, Daniel
Computer Vision and Pattern Recognition
Probabilistic human motion prediction aims to forecast multiple possible future movements from past observations. While current approaches report high diversity and realism, they often generate motions with undetected limb stretching and jitter. To address this, we introduce SkeletonDiffusion, a latent diffusion model that embeds an explicit inductive bias on the human body within its architecture and training. Our model is trained with a novel nonisotropic Gaussian diffusion formulation that aligns with the natural kinematic structure of the human skeleton. Results show that our approach outperforms conventional isotropic alternatives, consistently generating realistic predictions while avoiding artifacts such as limb distortion. Additionally, we identify a limitation in commonly used diversity metrics, which may inadvertently favor models that produce inconsistent limb lengths within the same sequence. SkeletonDiffusion sets a new benchmark on real-world datasets, outperforming various baselines across multiple evaluation metrics. Visit our project page at https://ceveloper.github.io/publications/skeletondiffusion/ .
title Nonisotropic Gaussian Diffusion for Realistic 3D Human Motion Prediction
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2501.06035