Vid2Sim: Realistic and Interactive Simulation from Video for Urban Navigation

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Xie, Ziyang, Liu, Zhizheng, Peng, Zhenghao, Wu, Wayne, Zhou, Bolei
Format: Preprint
Published: 2025
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866909456399335424
author Xie, Ziyang
Liu, Zhizheng
Peng, Zhenghao
Wu, Wayne
Zhou, Bolei
author_facet Xie, Ziyang
Liu, Zhizheng
Peng, Zhenghao
Wu, Wayne
Zhou, Bolei
contents Sim-to-real gap has long posed a significant challenge for robot learning in simulation, preventing the deployment of learned models in the real world. Previous work has primarily focused on domain randomization and system identification to mitigate this gap. However, these methods are often limited by the inherent constraints of the simulation and graphics engines. In this work, we propose Vid2Sim, a novel framework that effectively bridges the sim2real gap through a scalable and cost-efficient real2sim pipeline for neural 3D scene reconstruction and simulation. Given a monocular video as input, Vid2Sim can generate photorealistic and physically interactable 3D simulation environments to enable the reinforcement learning of visual navigation agents in complex urban environments. Extensive experiments demonstrate that Vid2Sim significantly improves the performance of urban navigation in the digital twins and real world by 31.2% and 68.3% in success rate compared with agents trained with prior simulation methods.
format Preprint
id arxiv_https___arxiv_org_abs_2501_06693
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Vid2Sim: Realistic and Interactive Simulation from Video for Urban Navigation
Xie, Ziyang
Liu, Zhizheng
Peng, Zhenghao
Wu, Wayne
Zhou, Bolei
Computer Vision and Pattern Recognition
Robotics
Sim-to-real gap has long posed a significant challenge for robot learning in simulation, preventing the deployment of learned models in the real world. Previous work has primarily focused on domain randomization and system identification to mitigate this gap. However, these methods are often limited by the inherent constraints of the simulation and graphics engines. In this work, we propose Vid2Sim, a novel framework that effectively bridges the sim2real gap through a scalable and cost-efficient real2sim pipeline for neural 3D scene reconstruction and simulation. Given a monocular video as input, Vid2Sim can generate photorealistic and physically interactable 3D simulation environments to enable the reinforcement learning of visual navigation agents in complex urban environments. Extensive experiments demonstrate that Vid2Sim significantly improves the performance of urban navigation in the digital twins and real world by 31.2% and 68.3% in success rate compared with agents trained with prior simulation methods.
title Vid2Sim: Realistic and Interactive Simulation from Video for Urban Navigation
topic Computer Vision and Pattern Recognition
Robotics
url https://arxiv.org/abs/2501.06693