FlexiClip: Locality-Preserving Free-Form Character Animation
Fuente:
arXiv
Saved in:
| Main Author: | Khandelwal, Anant |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Make-It-Animatable: An Efficient Framework for Authoring Animation-Ready 3D Characters
by: Guo, Zhiyang, et al.
Published: (2024)
by: Guo, Zhiyang, et al.
Published: (2024)
Sprite Sheet Diffusion: Generate Game Character for Animation
by: Hsieh, Cheng-An, et al.
Published: (2024)
by: Hsieh, Cheng-An, et al.
Published: (2024)
LSF-Animation: Label-Free Speech-Driven Facial Animation via Implicit Feature Representation
by: Lu, Xin, et al.
Published: (2025)
by: Lu, Xin, et al.
Published: (2025)
AnyTop: Character Animation Diffusion with Any Topology
by: Gat, Inbar, et al.
Published: (2025)
by: Gat, Inbar, et al.
Published: (2025)
PhysAnimator: Physics-Guided Generative Cartoon Animation
by: Xie, Tianyi, et al.
Published: (2025)
by: Xie, Tianyi, et al.
Published: (2025)
Animating the Uncaptured: Humanoid Mesh Animation with Video Diffusion Models
by: Millán, Marc Benedí San, et al.
Published: (2025)
by: Millán, Marc Benedí San, et al.
Published: (2025)
GaussiAnimate: Reconstruct and Rig Animatable Categories with Level of Dynamics
by: Wang, Jiaxin, et al.
Published: (2026)
by: Wang, Jiaxin, et al.
Published: (2026)
Generalizable and Animatable Gaussian Head Avatar
by: Chu, Xuangeng, et al.
Published: (2024)
by: Chu, Xuangeng, et al.
Published: (2024)
Democratizing the Creation of Animatable Facial Avatars
by: Zhu, Yilin, et al.
Published: (2024)
by: Zhu, Yilin, et al.
Published: (2024)
DreamCinema: Cinematic Transfer with Free Camera and 3D Character
by: Chen, Weiliang, et al.
Published: (2024)
by: Chen, Weiliang, et al.
Published: (2024)
Latent Dynamics for Full Body Avatar Animation
by: Peng, Shichong, et al.
Published: (2026)
by: Peng, Shichong, et al.
Published: (2026)
Fast Sprite Decomposition from Animated Graphics
by: Suzuki, Tomoyuki, et al.
Published: (2024)
by: Suzuki, Tomoyuki, et al.
Published: (2024)
Motion In-Betweening for Densely Interacting Characters
by: Zhang, Xiaotang, et al.
Published: (2025)
by: Zhang, Xiaotang, et al.
Published: (2025)
Snapmoji: Instant Generation of Animatable Dual-Stylized Avatars
by: Chen, Eric M., et al.
Published: (2025)
by: Chen, Eric M., et al.
Published: (2025)
MoVer: Motion Verification for Motion Graphics Animations
by: Ma, Jiaju, et al.
Published: (2025)
by: Ma, Jiaju, et al.
Published: (2025)
Controllable Single-shot Animation Blending with Temporal Conditioning
by: Tselepi, Eleni, et al.
Published: (2025)
by: Tselepi, Eleni, et al.
Published: (2025)
Human Geometry Distribution for 3D Animation Generation
by: Tang, Xiangjun, et al.
Published: (2025)
by: Tang, Xiangjun, et al.
Published: (2025)
Puppeteer: Rig and Animate Your 3D Models
by: Song, Chaoyue, et al.
Published: (2025)
by: Song, Chaoyue, et al.
Published: (2025)
AniClipart: Clipart Animation with Text-to-Video Priors
by: Wu, Ronghuan, et al.
Published: (2024)
by: Wu, Ronghuan, et al.
Published: (2024)
3D Gaussian Blendshapes for Head Avatar Animation
by: Ma, Shengjie, et al.
Published: (2024)
by: Ma, Shengjie, et al.
Published: (2024)
FreeForm: Reduced-Order Deformable Simulation from Particle-Based Skinning Eigenmodes
by: Xiang, Donglai, et al.
Published: (2026)
by: Xiang, Donglai, et al.
Published: (2026)
Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-On
by: Chen, Zhiyi, et al.
Published: (2026)
by: Chen, Zhiyi, et al.
Published: (2026)
Large-Scale Multi-Character Interaction Synthesis
by: Chang, Ziyi, et al.
Published: (2025)
by: Chang, Ziyi, et al.
Published: (2025)
AniGaussian: Animatable Gaussian Avatar with Pose-guided Deformation
by: Li, Mengtian, et al.
Published: (2025)
by: Li, Mengtian, et al.
Published: (2025)
Occlusion-robust Stylization for Drawing-based 3D Animation
by: Yoon, Sunjae, et al.
Published: (2025)
by: Yoon, Sunjae, et al.
Published: (2025)
Human Gaussian Splatting: Real-time Rendering of Animatable Avatars
by: Moreau, Arthur, et al.
Published: (2023)
by: Moreau, Arthur, et al.
Published: (2023)
ProgressiveAvatars: Progressive Animatable 3D Gaussian Avatars
by: Song, Kaiwen, et al.
Published: (2026)
by: Song, Kaiwen, et al.
Published: (2026)
Animatable and Relightable Gaussians for High-fidelity Human Avatar Modeling
by: Li, Zhe, et al.
Published: (2023)
by: Li, Zhe, et al.
Published: (2023)
RACon: Retrieval-Augmented Simulated Character Locomotion Control
by: Mu, Yuxuan, et al.
Published: (2024)
by: Mu, Yuxuan, et al.
Published: (2024)
OT-Talk: Animating 3D Talking Head with Optimal Transportation
by: Wang, Xinmu, et al.
Published: (2025)
by: Wang, Xinmu, et al.
Published: (2025)
EmoFace: Audio-driven Emotional 3D Face Animation
by: Liu, Chang, et al.
Published: (2024)
by: Liu, Chang, et al.
Published: (2024)
FlipSketch: Flipping Static Drawings to Text-Guided Sketch Animations
by: Bandyopadhyay, Hmrishav, et al.
Published: (2024)
by: Bandyopadhyay, Hmrishav, et al.
Published: (2024)
Learning 3D Garment Animation from Trajectories of A Piece of Cloth
by: Shao, Yidi, et al.
Published: (2025)
by: Shao, Yidi, et al.
Published: (2025)
SMF: Template-free and Rig-free Animation Transfer using Kinetic Codes
by: Muralikrishnan, Sanjeev, et al.
Published: (2025)
by: Muralikrishnan, Sanjeev, et al.
Published: (2025)
Sketch2Anim: Towards Transferring Sketch Storyboards into 3D Animation
by: Zhong, Lei, et al.
Published: (2025)
by: Zhong, Lei, et al.
Published: (2025)
HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformers
by: Yu, Zhiyuan, et al.
Published: (2025)
by: Yu, Zhiyuan, et al.
Published: (2025)
Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splatting
by: Chatterjee, Devdoot, et al.
Published: (2026)
by: Chatterjee, Devdoot, et al.
Published: (2026)
CT4D: Consistent Text-to-4D Generation with Animatable Meshes
by: Chen, Ce, et al.
Published: (2024)
by: Chen, Ce, et al.
Published: (2024)
AniGen: Unified $S^3$ Fields for Animatable 3D Asset Generation
by: Huang, Yi-Hua, et al.
Published: (2026)
by: Huang, Yi-Hua, et al.
Published: (2026)
HyperGaussians: High-Dimensional Gaussian Splatting for High-Fidelity Animatable Face Avatars
by: Serifi, Gent, et al.
Published: (2025)
by: Serifi, Gent, et al.
Published: (2025)
Similar Items
-
Make-It-Animatable: An Efficient Framework for Authoring Animation-Ready 3D Characters
by: Guo, Zhiyang, et al.
Published: (2024) -
Sprite Sheet Diffusion: Generate Game Character for Animation
by: Hsieh, Cheng-An, et al.
Published: (2024) -
LSF-Animation: Label-Free Speech-Driven Facial Animation via Implicit Feature Representation
by: Lu, Xin, et al.
Published: (2025) -
AnyTop: Character Animation Diffusion with Any Topology
by: Gat, Inbar, et al.
Published: (2025) -
PhysAnimator: Physics-Guided Generative Cartoon Animation
by: Xie, Tianyi, et al.
Published: (2025)