Human Pose-Constrained UV Map Estimation

Fuente: arXiv
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Main Authors: Suchanek, Matej, Purkrabek, Miroslav, Matas, Jiri
Format: Preprint
Published: 2025
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author Suchanek, Matej
Purkrabek, Miroslav
Matas, Jiri
author_facet Suchanek, Matej
Purkrabek, Miroslav
Matas, Jiri
contents UV map estimation is used in computer vision for detailed analysis of human posture or activity. Previous methods assign pixels to body model vertices by comparing pixel descriptors independently, without enforcing global coherence or plausibility in the UV map. We propose Pose-Constrained Continuous Surface Embeddings (PC-CSE), which integrates estimated 2D human pose into the pixel-to-vertex assignment process. The pose provides global anatomical constraints, ensuring that UV maps remain coherent while preserving local precision. Evaluation on DensePose COCO demonstrates consistent improvement, regardless of the chosen 2D human pose model. Whole-body poses offer better constraints by incorporating additional details about the hands and feet. Conditioning UV maps with human pose reduces invalid mappings and enhances anatomical plausibility. In addition, we highlight inconsistencies in the ground-truth annotations.
format Preprint
id arxiv_https___arxiv_org_abs_2501_08815
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Human Pose-Constrained UV Map Estimation
Suchanek, Matej
Purkrabek, Miroslav
Matas, Jiri
Computer Vision and Pattern Recognition
UV map estimation is used in computer vision for detailed analysis of human posture or activity. Previous methods assign pixels to body model vertices by comparing pixel descriptors independently, without enforcing global coherence or plausibility in the UV map. We propose Pose-Constrained Continuous Surface Embeddings (PC-CSE), which integrates estimated 2D human pose into the pixel-to-vertex assignment process. The pose provides global anatomical constraints, ensuring that UV maps remain coherent while preserving local precision. Evaluation on DensePose COCO demonstrates consistent improvement, regardless of the chosen 2D human pose model. Whole-body poses offer better constraints by incorporating additional details about the hands and feet. Conditioning UV maps with human pose reduces invalid mappings and enhances anatomical plausibility. In addition, we highlight inconsistencies in the ground-truth annotations.
title Human Pose-Constrained UV Map Estimation
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2501.08815