Generative Visual Commonsense Answering and Explaining with Generative Scene Graph Constructing

Fuente: arXiv
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Hauptverfasser: Yuan, Fan, Fang, Xiaoyuan, Quan, Rong, Li, Jing, Bi, Wei, Xu, Xiaogang, Li, Piji
Format: Preprint
Veröffentlicht: 2025
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author Yuan, Fan
Fang, Xiaoyuan
Quan, Rong
Li, Jing
Bi, Wei
Xu, Xiaogang
Li, Piji
author_facet Yuan, Fan
Fang, Xiaoyuan
Quan, Rong
Li, Jing
Bi, Wei
Xu, Xiaogang
Li, Piji
contents Visual Commonsense Reasoning, which is regarded as one challenging task to pursue advanced visual scene comprehension, has been used to diagnose the reasoning ability of AI systems. However, reliable reasoning requires a good grasp of the scene's details. Existing work fails to effectively exploit the real-world object relationship information present within the scene, and instead overly relies on knowledge from training memory. Based on these observations, we propose a novel scene-graph-enhanced visual commonsense reasoning generation method named \textit{\textbf{G2}}, which first utilizes the image patches and LLMs to construct a location-free scene graph, and then answer and explain based on the scene graph's information. We also propose automatic scene graph filtering and selection strategies to absorb valuable scene graph information during training. Extensive experiments are conducted on the tasks and datasets of scene graph constructing and visual commonsense answering and explaining, respectively. Experimental results and ablation analysis demonstrate the effectiveness of our proposed framework.
format Preprint
id arxiv_https___arxiv_org_abs_2501_09041
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Generative Visual Commonsense Answering and Explaining with Generative Scene Graph Constructing
Yuan, Fan
Fang, Xiaoyuan
Quan, Rong
Li, Jing
Bi, Wei
Xu, Xiaogang
Li, Piji
Computer Vision and Pattern Recognition
Computation and Language
Visual Commonsense Reasoning, which is regarded as one challenging task to pursue advanced visual scene comprehension, has been used to diagnose the reasoning ability of AI systems. However, reliable reasoning requires a good grasp of the scene's details. Existing work fails to effectively exploit the real-world object relationship information present within the scene, and instead overly relies on knowledge from training memory. Based on these observations, we propose a novel scene-graph-enhanced visual commonsense reasoning generation method named \textit{\textbf{G2}}, which first utilizes the image patches and LLMs to construct a location-free scene graph, and then answer and explain based on the scene graph's information. We also propose automatic scene graph filtering and selection strategies to absorb valuable scene graph information during training. Extensive experiments are conducted on the tasks and datasets of scene graph constructing and visual commonsense answering and explaining, respectively. Experimental results and ablation analysis demonstrate the effectiveness of our proposed framework.
title Generative Visual Commonsense Answering and Explaining with Generative Scene Graph Constructing
topic Computer Vision and Pattern Recognition
Computation and Language
url https://arxiv.org/abs/2501.09041