Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting

Fuente: arXiv
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Main Authors: Lin, Jiaqi, Li, Zhihao, Huang, Binxiao, Tang, Xiao, Liu, Jianzhuang, Liu, Shiyong, Wu, Xiaofei, Song, Fenglong, Yang, Wenming
Format: Preprint
Published: 2025
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author Lin, Jiaqi
Li, Zhihao
Huang, Binxiao
Tang, Xiao
Liu, Jianzhuang
Liu, Shiyong
Wu, Xiaofei
Song, Fenglong
Yang, Wenming
author_facet Lin, Jiaqi
Li, Zhihao
Huang, Binxiao
Tang, Xiao
Liu, Jianzhuang
Liu, Shiyong
Wu, Xiaofei
Song, Fenglong
Yang, Wenming
contents Gaussian Splatting has emerged as a prominent 3D representation in novel view synthesis, but it still suffers from appearance variations, which are caused by various factors, such as modern camera ISPs, different time of day, weather conditions, and local light changes. These variations can lead to floaters and color distortions in the rendered images/videos. Recent appearance modeling approaches in Gaussian Splatting are either tightly coupled with the rendering process, hindering real-time rendering, or they only account for mild global variations, performing poorly in scenes with local light changes. In this paper, we propose DAVIGS, a method that decouples appearance variations in a plug-and-play and efficient manner. By transforming the rendering results at the image level instead of the Gaussian level, our approach can model appearance variations with minimal optimization time and memory overhead. Furthermore, our method gathers appearance-related information in 3D space to transform the rendered images, thus building 3D consistency across views implicitly. We validate our method on several appearance-variant scenes, and demonstrate that it achieves state-of-the-art rendering quality with minimal training time and memory usage, without compromising rendering speeds. Additionally, it provides performance improvements for different Gaussian Splatting baselines in a plug-and-play manner.
format Preprint
id arxiv_https___arxiv_org_abs_2501_10788
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting
Lin, Jiaqi
Li, Zhihao
Huang, Binxiao
Tang, Xiao
Liu, Jianzhuang
Liu, Shiyong
Wu, Xiaofei
Song, Fenglong
Yang, Wenming
Computer Vision and Pattern Recognition
Gaussian Splatting has emerged as a prominent 3D representation in novel view synthesis, but it still suffers from appearance variations, which are caused by various factors, such as modern camera ISPs, different time of day, weather conditions, and local light changes. These variations can lead to floaters and color distortions in the rendered images/videos. Recent appearance modeling approaches in Gaussian Splatting are either tightly coupled with the rendering process, hindering real-time rendering, or they only account for mild global variations, performing poorly in scenes with local light changes. In this paper, we propose DAVIGS, a method that decouples appearance variations in a plug-and-play and efficient manner. By transforming the rendering results at the image level instead of the Gaussian level, our approach can model appearance variations with minimal optimization time and memory overhead. Furthermore, our method gathers appearance-related information in 3D space to transform the rendered images, thus building 3D consistency across views implicitly. We validate our method on several appearance-variant scenes, and demonstrate that it achieves state-of-the-art rendering quality with minimal training time and memory usage, without compromising rendering speeds. Additionally, it provides performance improvements for different Gaussian Splatting baselines in a plug-and-play manner.
title Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2501.10788