HAC++: Towards 100X Compression of 3D Gaussian Splatting
Fuente:
arXiv
Saved in:
| Main Authors: | Chen, Yihang, Wu, Qianyi, Lin, Weiyao, Harandi, Mehrtash, Cai, Jianfei |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression
by: Chen, Yihang, et al.
Published: (2024)
by: Chen, Yihang, et al.
Published: (2024)
PCGS: Progressive Compression of 3D Gaussian Splatting
by: Chen, Yihang, et al.
Published: (2025)
by: Chen, Yihang, et al.
Published: (2025)
Fast Feedforward 3D Gaussian Splatting Compression
by: Chen, Yihang, et al.
Published: (2024)
by: Chen, Yihang, et al.
Published: (2024)
How Far Can We Compress Instant-NGP-Based NeRF?
by: Chen, Yihang, et al.
Published: (2024)
by: Chen, Yihang, et al.
Published: (2024)
Normal-GS: 3D Gaussian Splatting with Normal-Involved Rendering
by: Wei, Meng, et al.
Published: (2024)
by: Wei, Meng, et al.
Published: (2024)
MUNBa: Machine Unlearning via Nash Bargaining
by: Wu, Jing, et al.
Published: (2024)
by: Wu, Jing, et al.
Published: (2024)
Scissorhands: Scrub Data Influence via Connection Sensitivity in Networks
by: Wu, Jing, et al.
Published: (2024)
by: Wu, Jing, et al.
Published: (2024)
PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splatting
by: Zhang, Cheng, et al.
Published: (2024)
by: Zhang, Cheng, et al.
Published: (2024)
Unleashing Diffusion Transformers for Visual Correspondence by Modulating Massive Activations
by: Gan, Chaofan, et al.
Published: (2025)
by: Gan, Chaofan, et al.
Published: (2025)
Massive Activations are the Key to Local Detail Synthesis in Diffusion Transformers
by: Gan, Chaofan, et al.
Published: (2025)
by: Gan, Chaofan, et al.
Published: (2025)
Large-Scale Data-Free Knowledge Distillation for ImageNet via Multi-Resolution Data Generation
by: Tran, Minh-Tuan, et al.
Published: (2024)
by: Tran, Minh-Tuan, et al.
Published: (2024)
Erasing Undesirable Influence in Diffusion Models
by: Wu, Jing, et al.
Published: (2024)
by: Wu, Jing, et al.
Published: (2024)
F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splatting
by: Wang, Yuxin, et al.
Published: (2025)
by: Wang, Yuxin, et al.
Published: (2025)
GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removal
by: Wang, Yuxin, et al.
Published: (2024)
by: Wang, Yuxin, et al.
Published: (2024)
MoKD: Multi-Task Optimization for Knowledge Distillation
by: Hayder, Zeeshan, et al.
Published: (2025)
by: Hayder, Zeeshan, et al.
Published: (2025)
3D Gaussian Splatting Data Compression with Mixture of Priors
by: Liu, Lei, et al.
Published: (2025)
by: Liu, Lei, et al.
Published: (2025)
MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images
by: Chen, Yuedong, et al.
Published: (2024)
by: Chen, Yuedong, et al.
Published: (2024)
Rethinking End-to-End 2D to 3D Scene Segmentation in Gaussian Splatting
by: Zhu, Runsong, et al.
Published: (2025)
by: Zhu, Runsong, et al.
Published: (2025)
CSGaussian: Progressive Rate-Distortion Compression and Segmentation for 3D Gaussian Splatting
by: Tseng, Yu-Jen, et al.
Published: (2026)
by: Tseng, Yu-Jen, et al.
Published: (2026)
InstDrive: Instance-Aware 3D Gaussian Splatting for Driving Scenes
by: Liu, Hongyuan, et al.
Published: (2025)
by: Liu, Hongyuan, et al.
Published: (2025)
XYZCylinder: Towards Compatible Feed-Forward 3D Gaussian Splatting for Driving Scenes via Unified Cylinder Lifting Method
by: Yu, Haochen, et al.
Published: (2025)
by: Yu, Haochen, et al.
Published: (2025)
GaussianForest: Hierarchical-Hybrid 3D Gaussian Splatting for Compressed Scene Modeling
by: Zhang, Fengyi, et al.
Published: (2024)
by: Zhang, Fengyi, et al.
Published: (2024)
Temporally Compressed 3D Gaussian Splatting for Dynamic Scenes
by: Javed, Saqib, et al.
Published: (2024)
by: Javed, Saqib, et al.
Published: (2024)
Feed-Forward 3D Gaussian Splatting Compression with Long-Context Modeling
by: Liu, Zhening, et al.
Published: (2025)
by: Liu, Zhening, et al.
Published: (2025)
Splatwizard: A Benchmark Toolkit for 3D Gaussian Splatting Compression
by: Liu, Xiang, et al.
Published: (2025)
by: Liu, Xiang, et al.
Published: (2025)
CompSplat: Compression-aware 3D Gaussian Splatting for Real-world Video
by: Song, Hojun, et al.
Published: (2026)
by: Song, Hojun, et al.
Published: (2026)
Improving 3D Gaussian Splatting Compression by Scene-Adaptive Lattice Vector Quantization
by: Xu, Hao, et al.
Published: (2025)
by: Xu, Hao, et al.
Published: (2025)
Curvature Learning for Generalization of Hyperbolic Neural Networks
by: Fan, Xiaomeng, et al.
Published: (2025)
by: Fan, Xiaomeng, et al.
Published: (2025)
A Hierarchical Compression Technique for 3D Gaussian Splatting Compression
by: Huang, He, et al.
Published: (2024)
by: Huang, He, et al.
Published: (2024)
Compact 3D Gaussian Splatting For Dense Visual SLAM
by: Deng, Tianchen, et al.
Published: (2024)
by: Deng, Tianchen, et al.
Published: (2024)
Perceive-Sample-Compress: Towards Real-Time 3D Gaussian Splatting
by: Wang, Zijian, et al.
Published: (2025)
by: Wang, Zijian, et al.
Published: (2025)
SG-Splatting: Accelerating 3D Gaussian Splatting with Spherical Gaussians
by: Wang, Yiwen, et al.
Published: (2024)
by: Wang, Yiwen, et al.
Published: (2024)
3D Vision-Language Gaussian Splatting
by: Peng, Qucheng, et al.
Published: (2024)
by: Peng, Qucheng, et al.
Published: (2024)
Lightweight 3D Gaussian Splatting Compression via Video Codec
by: Yang, Qi, et al.
Published: (2025)
by: Yang, Qi, et al.
Published: (2025)
Learning from Noisy Labels with Contrastive Co-Transformer
by: Han, Yan, et al.
Published: (2025)
by: Han, Yan, et al.
Published: (2025)
SparseSplat: Towards Applicable Feed-Forward 3D Gaussian Splatting with Pixel-Unaligned Prediction
by: Zhang, Zicheng, et al.
Published: (2026)
by: Zhang, Zicheng, et al.
Published: (2026)
HEMGS: A Hybrid Entropy Model for 3D Gaussian Splatting Data Compression
by: Liu, Lei, et al.
Published: (2024)
by: Liu, Lei, et al.
Published: (2024)
RGBDS-SLAM: A RGB-D Semantic Dense SLAM Based on 3D Multi Level Pyramid Gaussian Splatting
by: Cao, Zhenzhong, et al.
Published: (2024)
by: Cao, Zhenzhong, et al.
Published: (2024)
ChatSplat: 3D Conversational Gaussian Splatting
by: Chen, Hanlin, et al.
Published: (2024)
by: Chen, Hanlin, et al.
Published: (2024)
3D Gaussian Splatting against Moving Objects for High-Fidelity Street Scene Reconstruction
by: Zheng, Peizhen, et al.
Published: (2025)
by: Zheng, Peizhen, et al.
Published: (2025)
Similar Items
-
HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression
by: Chen, Yihang, et al.
Published: (2024) -
PCGS: Progressive Compression of 3D Gaussian Splatting
by: Chen, Yihang, et al.
Published: (2025) -
Fast Feedforward 3D Gaussian Splatting Compression
by: Chen, Yihang, et al.
Published: (2024) -
How Far Can We Compress Instant-NGP-Based NeRF?
by: Chen, Yihang, et al.
Published: (2024) -
Normal-GS: 3D Gaussian Splatting with Normal-Involved Rendering
by: Wei, Meng, et al.
Published: (2024)