3D Object Manipulation in a Single Image using Generative Models

Fuente: arXiv
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Autori principali: Zhao, Ruisi, Zhang, Zechuan, Yang, Zongxin, Yang, Yi
Natura: Preprint
Pubblicazione: 2025
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author Zhao, Ruisi
Zhang, Zechuan
Yang, Zongxin
Yang, Yi
author_facet Zhao, Ruisi
Zhang, Zechuan
Yang, Zongxin
Yang, Yi
contents Object manipulation in images aims to not only edit the object's presentation but also gift objects with motion. Previous methods encountered challenges in concurrently handling static editing and dynamic generation, while also struggling to achieve fidelity in object appearance and scene lighting. In this work, we introduce \textbf{OMG3D}, a novel framework that integrates the precise geometric control with the generative power of diffusion models, thus achieving significant enhancements in visual performance. Our framework first converts 2D objects into 3D, enabling user-directed modifications and lifelike motions at the geometric level. To address texture realism, we propose CustomRefiner, a texture refinement module that pre-train a customized diffusion model, aligning the details and style of coarse renderings of 3D rough model with the original image, further refine the texture. Additionally, we introduce IllumiCombiner, a lighting processing module that estimates and corrects background lighting to match human visual perception, resulting in more realistic shadow effects. Extensive experiments demonstrate the outstanding visual performance of our approach in both static and dynamic scenarios. Remarkably, all these steps can be done using one NVIDIA 3090. Project page is at https://whalesong-zrs.github.io/OMG3D-projectpage/
format Preprint
id arxiv_https___arxiv_org_abs_2501_12935
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle 3D Object Manipulation in a Single Image using Generative Models
Zhao, Ruisi
Zhang, Zechuan
Yang, Zongxin
Yang, Yi
Computer Vision and Pattern Recognition
Object manipulation in images aims to not only edit the object's presentation but also gift objects with motion. Previous methods encountered challenges in concurrently handling static editing and dynamic generation, while also struggling to achieve fidelity in object appearance and scene lighting. In this work, we introduce \textbf{OMG3D}, a novel framework that integrates the precise geometric control with the generative power of diffusion models, thus achieving significant enhancements in visual performance. Our framework first converts 2D objects into 3D, enabling user-directed modifications and lifelike motions at the geometric level. To address texture realism, we propose CustomRefiner, a texture refinement module that pre-train a customized diffusion model, aligning the details and style of coarse renderings of 3D rough model with the original image, further refine the texture. Additionally, we introduce IllumiCombiner, a lighting processing module that estimates and corrects background lighting to match human visual perception, resulting in more realistic shadow effects. Extensive experiments demonstrate the outstanding visual performance of our approach in both static and dynamic scenarios. Remarkably, all these steps can be done using one NVIDIA 3090. Project page is at https://whalesong-zrs.github.io/OMG3D-projectpage/
title 3D Object Manipulation in a Single Image using Generative Models
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2501.12935