PuzzleGPT: Emulating Human Puzzle-Solving Ability for Time and Location Prediction

Fuente: arXiv
Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Ayyubi, Hammad, Feng, Xuande, Liu, Junzhang, Lin, Xudong, Wang, Zhecan, Chang, Shih-Fu
Format: Preprint
Veröffentlicht: 2025
Schlagworte:
Online-Zugang:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
_version_ 1866913664358940672
author Ayyubi, Hammad
Feng, Xuande
Liu, Junzhang
Lin, Xudong
Wang, Zhecan
Chang, Shih-Fu
author_facet Ayyubi, Hammad
Feng, Xuande
Liu, Junzhang
Lin, Xudong
Wang, Zhecan
Chang, Shih-Fu
contents The task of predicting time and location from images is challenging and requires complex human-like puzzle-solving ability over different clues. In this work, we formalize this ability into core skills and implement them using different modules in an expert pipeline called PuzzleGPT. PuzzleGPT consists of a perceiver to identify visual clues, a reasoner to deduce prediction candidates, a combiner to combinatorially combine information from different clues, a web retriever to get external knowledge if the task can't be solved locally, and a noise filter for robustness. This results in a zero-shot, interpretable, and robust approach that records state-of-the-art performance on two datasets -- TARA and WikiTilo. PuzzleGPT outperforms large VLMs such as BLIP-2, InstructBLIP, LLaVA, and even GPT-4V, as well as automatically generated reasoning pipelines like VisProg, by at least 32% and 38%, respectively. It even rivals or surpasses finetuned models.
format Preprint
id arxiv_https___arxiv_org_abs_2501_14210
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle PuzzleGPT: Emulating Human Puzzle-Solving Ability for Time and Location Prediction
Ayyubi, Hammad
Feng, Xuande
Liu, Junzhang
Lin, Xudong
Wang, Zhecan
Chang, Shih-Fu
Computer Vision and Pattern Recognition
Artificial Intelligence
Machine Learning
The task of predicting time and location from images is challenging and requires complex human-like puzzle-solving ability over different clues. In this work, we formalize this ability into core skills and implement them using different modules in an expert pipeline called PuzzleGPT. PuzzleGPT consists of a perceiver to identify visual clues, a reasoner to deduce prediction candidates, a combiner to combinatorially combine information from different clues, a web retriever to get external knowledge if the task can't be solved locally, and a noise filter for robustness. This results in a zero-shot, interpretable, and robust approach that records state-of-the-art performance on two datasets -- TARA and WikiTilo. PuzzleGPT outperforms large VLMs such as BLIP-2, InstructBLIP, LLaVA, and even GPT-4V, as well as automatically generated reasoning pipelines like VisProg, by at least 32% and 38%, respectively. It even rivals or surpasses finetuned models.
title PuzzleGPT: Emulating Human Puzzle-Solving Ability for Time and Location Prediction
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2501.14210