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Main Authors: Knapp, Vaclav, Bohacek, Matyas
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2501.15648
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author Knapp, Vaclav
Bohacek, Matyas
author_facet Knapp, Vaclav
Bohacek, Matyas
contents Recent pose-transfer methods aim to generate temporally consistent and fully controllable videos of human action where the motion from a reference video is reenacted by a new identity. We evaluate three state-of-the-art pose-transfer methods -- AnimateAnyone, MagicAnimate, and ExAvatar -- by generating videos with actions and identities outside the training distribution and conducting a participant study about the quality of these videos. In a controlled environment of 20 distinct human actions, we find that participants, presented with the pose-transferred videos, correctly identify the desired action only 42.92% of the time. Moreover, the participants find the actions in the generated videos consistent with the reference (source) videos only 36.46% of the time. These results vary by method: participants find the splatting-based ExAvatar more consistent and photorealistic than the diffusion-based AnimateAnyone and MagicAnimate.
format Preprint
id arxiv_https___arxiv_org_abs_2501_15648
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Can Pose Transfer Models Generate Realistic Human Motion?
Knapp, Vaclav
Bohacek, Matyas
Computer Vision and Pattern Recognition
Artificial Intelligence
Machine Learning
Recent pose-transfer methods aim to generate temporally consistent and fully controllable videos of human action where the motion from a reference video is reenacted by a new identity. We evaluate three state-of-the-art pose-transfer methods -- AnimateAnyone, MagicAnimate, and ExAvatar -- by generating videos with actions and identities outside the training distribution and conducting a participant study about the quality of these videos. In a controlled environment of 20 distinct human actions, we find that participants, presented with the pose-transferred videos, correctly identify the desired action only 42.92% of the time. Moreover, the participants find the actions in the generated videos consistent with the reference (source) videos only 36.46% of the time. These results vary by method: participants find the splatting-based ExAvatar more consistent and photorealistic than the diffusion-based AnimateAnyone and MagicAnimate.
title Can Pose Transfer Models Generate Realistic Human Motion?
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2501.15648