SliceOcc: Indoor 3D Semantic Occupancy Prediction with Vertical Slice Representation

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Li, Jianing, Lu, Ming, Wang, Hao, Gu, Chenyang, Zheng, Wenzhao, Du, Li, Zhang, Shanghang
Natura: Preprint
Pubblicazione: 2025
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866913668148494336
author Li, Jianing
Lu, Ming
Wang, Hao
Gu, Chenyang
Zheng, Wenzhao
Du, Li
Zhang, Shanghang
author_facet Li, Jianing
Lu, Ming
Wang, Hao
Gu, Chenyang
Zheng, Wenzhao
Du, Li
Zhang, Shanghang
contents 3D semantic occupancy prediction is a crucial task in visual perception, as it requires the simultaneous comprehension of both scene geometry and semantics. It plays a crucial role in understanding 3D scenes and has great potential for various applications, such as robotic vision perception and autonomous driving. Many existing works utilize planar-based representations such as Bird's Eye View (BEV) and Tri-Perspective View (TPV). These representations aim to simplify the complexity of 3D scenes while preserving essential object information, thereby facilitating efficient scene representation. However, in dense indoor environments with prevalent occlusions, directly applying these planar-based methods often leads to difficulties in capturing global semantic occupancy, ultimately degrading model performance. In this paper, we present a new vertical slice representation that divides the scene along the vertical axis and projects spatial point features onto the nearest pair of parallel planes. To utilize these slice features, we propose SliceOcc, an RGB camera-based model specifically tailored for indoor 3D semantic occupancy prediction. SliceOcc utilizes pairs of slice queries and cross-attention mechanisms to extract planar features from input images. These local planar features are then fused to form a global scene representation, which is employed for indoor occupancy prediction. Experimental results on the EmbodiedScan dataset demonstrate that SliceOcc achieves a mIoU of 15.45% across 81 indoor categories, setting a new state-of-the-art performance among RGB camera-based models for indoor 3D semantic occupancy prediction. Code is available at https://github.com/NorthSummer/SliceOcc.
format Preprint
id arxiv_https___arxiv_org_abs_2501_16684
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle SliceOcc: Indoor 3D Semantic Occupancy Prediction with Vertical Slice Representation
Li, Jianing
Lu, Ming
Wang, Hao
Gu, Chenyang
Zheng, Wenzhao
Du, Li
Zhang, Shanghang
Computer Vision and Pattern Recognition
3D semantic occupancy prediction is a crucial task in visual perception, as it requires the simultaneous comprehension of both scene geometry and semantics. It plays a crucial role in understanding 3D scenes and has great potential for various applications, such as robotic vision perception and autonomous driving. Many existing works utilize planar-based representations such as Bird's Eye View (BEV) and Tri-Perspective View (TPV). These representations aim to simplify the complexity of 3D scenes while preserving essential object information, thereby facilitating efficient scene representation. However, in dense indoor environments with prevalent occlusions, directly applying these planar-based methods often leads to difficulties in capturing global semantic occupancy, ultimately degrading model performance. In this paper, we present a new vertical slice representation that divides the scene along the vertical axis and projects spatial point features onto the nearest pair of parallel planes. To utilize these slice features, we propose SliceOcc, an RGB camera-based model specifically tailored for indoor 3D semantic occupancy prediction. SliceOcc utilizes pairs of slice queries and cross-attention mechanisms to extract planar features from input images. These local planar features are then fused to form a global scene representation, which is employed for indoor occupancy prediction. Experimental results on the EmbodiedScan dataset demonstrate that SliceOcc achieves a mIoU of 15.45% across 81 indoor categories, setting a new state-of-the-art performance among RGB camera-based models for indoor 3D semantic occupancy prediction. Code is available at https://github.com/NorthSummer/SliceOcc.
title SliceOcc: Indoor 3D Semantic Occupancy Prediction with Vertical Slice Representation
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2501.16684