FlexMotion: Lightweight, Physics-Aware, and Controllable Human Motion Generation

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Tashakori, Arvin, Tashakori, Arash, Yang, Gongbo, Wang, Z. Jane, Servati, Peyman
Format: Preprint
Published: 2025
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866910802379800576
author Tashakori, Arvin
Tashakori, Arash
Yang, Gongbo
Wang, Z. Jane
Servati, Peyman
author_facet Tashakori, Arvin
Tashakori, Arash
Yang, Gongbo
Wang, Z. Jane
Servati, Peyman
contents Lightweight, controllable, and physically plausible human motion synthesis is crucial for animation, virtual reality, robotics, and human-computer interaction applications. Existing methods often compromise between computational efficiency, physical realism, or spatial controllability. We propose FlexMotion, a novel framework that leverages a computationally lightweight diffusion model operating in the latent space, eliminating the need for physics simulators and enabling fast and efficient training. FlexMotion employs a multimodal pre-trained Transformer encoder-decoder, integrating joint locations, contact forces, joint actuations and muscle activations to ensure the physical plausibility of the generated motions. FlexMotion also introduces a plug-and-play module, which adds spatial controllability over a range of motion parameters (e.g., joint locations, joint actuations, contact forces, and muscle activations). Our framework achieves realistic motion generation with improved efficiency and control, setting a new benchmark for human motion synthesis. We evaluate FlexMotion on extended datasets and demonstrate its superior performance in terms of realism, physical plausibility, and controllability.
format Preprint
id arxiv_https___arxiv_org_abs_2501_16778
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle FlexMotion: Lightweight, Physics-Aware, and Controllable Human Motion Generation
Tashakori, Arvin
Tashakori, Arash
Yang, Gongbo
Wang, Z. Jane
Servati, Peyman
Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
Machine Learning
Lightweight, controllable, and physically plausible human motion synthesis is crucial for animation, virtual reality, robotics, and human-computer interaction applications. Existing methods often compromise between computational efficiency, physical realism, or spatial controllability. We propose FlexMotion, a novel framework that leverages a computationally lightweight diffusion model operating in the latent space, eliminating the need for physics simulators and enabling fast and efficient training. FlexMotion employs a multimodal pre-trained Transformer encoder-decoder, integrating joint locations, contact forces, joint actuations and muscle activations to ensure the physical plausibility of the generated motions. FlexMotion also introduces a plug-and-play module, which adds spatial controllability over a range of motion parameters (e.g., joint locations, joint actuations, contact forces, and muscle activations). Our framework achieves realistic motion generation with improved efficiency and control, setting a new benchmark for human motion synthesis. We evaluate FlexMotion on extended datasets and demonstrate its superior performance in terms of realism, physical plausibility, and controllability.
title FlexMotion: Lightweight, Physics-Aware, and Controllable Human Motion Generation
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
Machine Learning
url https://arxiv.org/abs/2501.16778